1 /* ----------------------------------------------------------------------------
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2 * SAM Software Package License
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3 * ----------------------------------------------------------------------------
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4 * Copyright (c) 2011, Atmel Corporation
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6 * All rights reserved.
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8 * Redistribution and use in source and binary forms, with or without
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9 * modification, are permitted provided that the following conditions are met:
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11 * - Redistributions of source code must retain the above copyright notice,
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12 * this list of conditions and the disclaimer below.
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14 * Atmel's name may not be used to endorse or promote products derived from
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15 * this software without specific prior written permission.
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17 * DISCLAIMER: THIS SOFTWARE IS PROVIDED BY ATMEL "AS IS" AND ANY EXPRESS OR
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18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE
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20 * DISCLAIMED. IN NO EVENT SHALL ATMEL BE LIABLE FOR ANY DIRECT, INDIRECT,
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21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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23 * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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24 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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25 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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26 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 * ----------------------------------------------------------------------------
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36 * RGB 24-bits color table definition.
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43 * R7R6R5R4 R3R2R1R0 G7G6G5G4 G3G2G1G0 B7B6B5B4 B3B2B1B0
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46 #define COLOR_BLACK 0x000000
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47 #define COLOR_WHITE 0xFFFFFF
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49 #define COLOR_BLUE 0x0000FF
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50 #define COLOR_GREEN 0x00FF00
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51 #define COLOR_RED 0xFF0000
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53 #define COLOR_NAVY 0x000080
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54 #define COLOR_DARKBLUE 0x00008B
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55 #define COLOR_DARKGREEN 0x006400
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56 #define COLOR_DARKCYAN 0x008B8B
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57 #define COLOR_CYAN 0x00FFFF
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58 #define COLOR_TURQUOISE 0x40E0D0
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59 #define COLOR_INDIGO 0x4B0082
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60 #define COLOR_DARKRED 0x800000
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61 #define COLOR_OLIVE 0x808000
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62 #define COLOR_GRAY 0x808080
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63 #define COLOR_SKYBLUE 0x87CEEB
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64 #define COLOR_BLUEVIOLET 0x8A2BE2
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65 #define COLOR_LIGHTGREEN 0x90EE90
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66 #define COLOR_DARKVIOLET 0x9400D3
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67 #define COLOR_YELLOWGREEN 0x9ACD32
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68 #define COLOR_BROWN 0xA52A2A
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69 #define COLOR_DARKGRAY 0xA9A9A9
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70 #define COLOR_SIENNA 0xA0522D
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71 #define COLOR_LIGHTBLUE 0xADD8E6
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72 #define COLOR_GREENYELLOW 0xADFF2F
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73 #define COLOR_SILVER 0xC0C0C0
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74 #define COLOR_LIGHTGREY 0xD3D3D3
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75 #define COLOR_LIGHTCYAN 0xE0FFFF
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76 #define COLOR_VIOLET 0xEE82EE
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77 #define COLOR_AZUR 0xF0FFFF
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78 #define COLOR_BEIGE 0xF5F5DC
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79 #define COLOR_MAGENTA 0xFF00FF
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80 #define COLOR_TOMATO 0xFF6347
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81 #define COLOR_GOLD 0xFFD700
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82 #define COLOR_ORANGE 0xFFA500
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83 #define COLOR_SNOW 0xFFFAFA
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84 #define COLOR_YELLOW 0xFFFF00
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86 #define BLACK 0x0000
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89 #define GREEN 0x07E0
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90 #define WHITE 0xFFFF
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92 #define BLUE_LEV( level) ( (level)&BLUE ) // level is in [0; 31]
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93 #define GREEN_LEV(level) ( (((level)*2)<<5)&GREEN ) // level is in [0; 31]
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94 #define RED_LEV( level) ( ((level)<<(5+6))&RED ) // level is in [0; 31]
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95 #define GRAY_LEV( level) ( BLUE_LEV(level) | GREEN_LEV(level) | RED_LEV(level) ) // level is in [0; 31]
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98 #define RGB_24_TO_18BIT(RGB) (((RGB >>18) << 18) | (((RGB & 0x00FF00) >>10) << 10) | (RGB & 0x0000FC))
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99 #define RGB_16_TO_18BIT(RGB) (((((RGB >>11)*63)/31) << 18) | (RGB & 0x00FC00) | (((RGB & 0x00001F)*63)/31) )
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100 #define BGR_TO_RGB_18BIT(RGB) ((RGB & 0xFF0000) | ((RGB & 0x00FF00) >> 8 ) | ( (RGB & 0x0000FC) >> 16 ))
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102 #define BGR_16_TO_18BITRGB(RGB) BGR_TO_RGB_18BIT(RGB_16_TO_18BIT(RGB))
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104 #endif /* #define COLOR_H */
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