4 * Ullrich von Bassewitz, 12.08.1998
6 * Internal include file, do not use directly.
17 /* Define a structure with the vic register offsets */
19 unsigned char spr0_x; /* Sprite 0, X coordinate */
20 unsigned char spr0_y; /* Sprite 0, Y coordinate */
21 unsigned char spr1_x; /* Sprite 1, X coordinate */
22 unsigned char spr1_y; /* Sprite 1, Y coordinate */
23 unsigned char spr2_x; /* Sprite 2, X coordinate */
24 unsigned char spr2_y; /* Sprite 2, Y coordinate */
25 unsigned char spr3_x; /* Sprite 3, X coordinate */
26 unsigned char spr3_y; /* Sprite 3, Y coordinate */
27 unsigned char spr4_x; /* Sprite 4, X coordinate */
28 unsigned char spr4_y; /* Sprite 4, Y coordinate */
29 unsigned char spr5_x; /* Sprite 5, X coordinate */
30 unsigned char spr5_y; /* Sprite 5, Y coordinate */
31 unsigned char spr6_x; /* Sprite 6, X coordinate */
32 unsigned char spr6_y; /* Sprite 6, Y coordinate */
33 unsigned char spr7_x; /* Sprite 7, X coordinate */
34 unsigned char spr7_y; /* Sprite 7, Y coordinate */
35 unsigned char spr_hi_x; /* High bits of X coordinate */
36 unsigned char ctrl1; /* Control register 1 */
37 unsigned char rasterline; /* Current raster line */
38 unsigned char strobe_x; /* Light pen, X position */
39 unsigned char strobe_y; /* Light pen, Y position */
40 unsigned char spr_ena; /* Enable sprites */
41 unsigned char ctrl2; /* Control register 2 */
42 unsigned char spr_exp_x; /* Expand sprites in X dir */
43 unsigned char addr; /* Address of chargen and video ram */
44 unsigned char irr; /* Interrupt request register */
45 unsigned char imr; /* Interrupt mask register */
46 unsigned char spr_bg_prio; /* Priority to background */
47 unsigned char spr_mcolor; /* Sprite multicolor bits */
48 unsigned char spr_exp_y; /* Expand sprites in Y dir */
49 unsigned char spr_coll; /* Sprite/sprite collision reg */
50 unsigned char spr_bg_coll; /* Sprite/background collision reg */
51 unsigned char bordercolor; /* Border color */
52 unsigned char bgcolor0; /* Background color 0 */
53 unsigned char bgcolor1; /* Background color 1 */
54 unsigned char bgcolor2; /* Background color 2 */
55 unsigned char bgcolor3; /* Background color 3 */
56 unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
57 unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
58 unsigned char spr0_color; /* Color sprite 0 */
59 unsigned char spr1_color; /* Color sprite 1 */
60 unsigned char spr2_color; /* Color sprite 2 */
61 unsigned char spr3_color; /* Color sprite 3 */
62 unsigned char spr4_color; /* Color sprite 4 */
63 unsigned char spr5_color; /* Color sprite 5 */
64 unsigned char spr6_color; /* Color sprite 6 */
65 unsigned char spr7_color; /* Color sprite 7 */
67 /* The following ones are only valid in the C128: */
68 unsigned char x_kbd; /* Additional keyboard lines */
69 unsigned char clock; /* Clock switch bit */