2 * vim:ts=4:sw=4:expandtab
4 * i3 - an improved dynamic tiling window manager
5 * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
7 * con.c: Functions which deal with containers directly (creating containers,
8 * searching containers, getting specific properties from containers,
16 * Create a new container (and attach it to the given parent, if not NULL).
17 * This function only initializes the data structures.
20 Con *con_new_skeleton(Con *parent, i3Window *window);
23 /* A wrapper for con_new_skeleton, to retain the old con_new behaviour
26 Con *con_new(Con *parent, i3Window *window);
29 * Sets input focus to the given container. Will be updated in X11 in the next
30 * run of x_push_changes().
33 void con_focus(Con *con);
36 * Returns true when this node is a leaf node (has no children)
39 bool con_is_leaf(Con *con);
42 * Returns true if a container should be considered split.
45 bool con_is_split(Con *con);
48 * Returns true if this node has regular or floating children.
51 bool con_has_children(Con *con);
54 * Returns true if this node accepts a window (if the node swallows windows,
55 * it might already have swallowed enough and cannot hold any more).
58 bool con_accepts_window(Con *con);
61 * Gets the output container (first container with CT_OUTPUT in hierarchy) this
65 Con *con_get_output(Con *con);
68 * Gets the workspace container this node is on.
71 Con *con_get_workspace(Con *con);
74 * Searches parenst of the given 'con' until it reaches one with the specified
75 * 'orientation'. Aborts when it comes across a floating_con.
78 Con *con_parent_with_orientation(Con *con, orientation_t orientation);
81 * Returns the first fullscreen node below this node.
84 Con *con_get_fullscreen_con(Con *con, int fullscreen_mode);
87 * Returns true if the container is internal, such as __i3_scratch
90 bool con_is_internal(Con *con);
93 * Returns true if the node is floating.
96 bool con_is_floating(Con *con);
99 * Checks if the given container is either floating or inside some floating
100 * container. It returns the FLOATING_CON container.
103 Con *con_inside_floating(Con *con);
106 * Checks if the given container is inside a focused container.
109 bool con_inside_focused(Con *con);
112 * Returns the container with the given client window ID or NULL if no such
116 Con *con_by_window_id(xcb_window_t window);
119 * Returns the container with the given frame ID or NULL if no such container
123 Con *con_by_frame_id(xcb_window_t frame);
126 * Returns the first container below 'con' which wants to swallow this window
130 Con *con_for_window(Con *con, i3Window *window, Match **store_match);
133 * Returns the number of children of this container.
136 int con_num_children(Con *con);
139 * Attaches the given container to the given parent. This happens when moving
140 * a container or when inserting a new container at a specific place in the
143 * ignore_focus is to just insert the Con at the end (useful when creating a
144 * new split container *around* some containers, that is, detaching and
145 * attaching them in order without wanting to mess with the focus in between).
148 void con_attach(Con *con, Con *parent, bool ignore_focus);
151 * Detaches the given container from its current parent
154 void con_detach(Con *con);
157 * Updates the percent attribute of the children of the given container. This
158 * function needs to be called when a window is added or removed from a
162 void con_fix_percent(Con *con);
165 * Toggles fullscreen mode for the given container. Fullscreen mode will not be
166 * entered when there already is a fullscreen container on this workspace.
169 void con_toggle_fullscreen(Con *con, int fullscreen_mode);
172 * Moves the given container to the currently focused container on the given
175 * The fix_coordinates flag will translate the current coordinates (offset from
176 * the monitor position basically) to appropriate coordinates on the
177 * destination workspace.
178 * Not enabling this behaviour comes in handy when this function gets called by
179 * floating_maybe_reassign_ws, which will only "move" a floating window when it
180 * *already* changed its coordinates to a different output.
182 * The dont_warp flag disables pointer warping and will be set when this
183 * function is called while dragging a floating window.
185 * TODO: is there a better place for this function?
188 void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp);
191 * Returns the orientation of the given container (for stacked containers,
192 * vertical orientation is used regardless of the actual orientation of the
196 int con_orientation(Con *con);
199 * Returns the container which will be focused next when the given container
200 * is not available anymore. Called in tree_close and con_move_to_workspace
201 * to properly restore focus.
204 Con *con_next_focused(Con *con);
207 * Get the next/previous container in the specified orientation. This may
208 * travel up until it finds a container with suitable orientation.
211 Con *con_get_next(Con *con, char way, orientation_t orientation);
214 * Returns the focused con inside this client, descending the tree as far as
215 * possible. This comes in handy when attaching a con to a workspace at the
216 * currently focused position, for example.
219 Con *con_descend_focused(Con *con);
222 * Returns the focused con inside this client, descending the tree as far as
223 * possible. This comes in handy when attaching a con to a workspace at the
224 * currently focused position, for example.
226 * Works like con_descend_focused but considers only tiling cons.
229 Con *con_descend_tiling_focused(Con *con);
232 * Returns the leftmost, rightmost, etc. container in sub-tree. For example, if
233 * direction is D_LEFT, then we return the rightmost container and if direction
234 * is D_RIGHT, we return the leftmost container. This is because if we are
235 * moving D_LEFT, and thus want the rightmost container.
237 Con *con_descend_direction(Con *con, direction_t direction);
240 * Returns a "relative" Rect which contains the amount of pixels that need to
241 * be added to the original Rect to get the final position (obviously the
242 * amount of pixels for normal, 1pixel and borderless are different).
245 Rect con_border_style_rect(Con *con);
248 * Returns adjacent borders of the window. We need this if hide_edge_borders is
251 adjacent_t con_adjacent_borders(Con *con);
254 * Use this function to get a container’s border style. This is important
255 * because when inside a stack, the border style is always BS_NORMAL.
256 * For tabbed mode, the same applies, with one exception: when the container is
257 * borderless and the only element in the tabbed container, the border is not
260 * For children of a CT_DOCKAREA, the border style is always none.
263 int con_border_style(Con *con);
266 * Sets the given border style on con, correctly keeping the position/size of a
270 void con_set_border_style(Con *con, int border_style, int border_width);
273 * This function changes the layout of a given container. Use it to handle
274 * special cases like changing a whole workspace to stacked/tabbed (creates a
275 * new split container before).
278 void con_set_layout(Con *con, int layout);
281 * This function toggles the layout of a given container. toggle_mode can be
282 * either 'default' (toggle only between stacked/tabbed/last_split_layout),
283 * 'split' (toggle only between splitv/splith) or 'all' (toggle between all
287 void con_toggle_layout(Con *con, const char *toggle_mode);
290 * Determines the minimum size of the given con by looking at its children (for
291 * split/stacked/tabbed cons). Will be called when resizing floating cons
294 Rect con_minimum_size(Con *con);
297 * Returns true if changing the focus to con would be allowed considering
298 * the fullscreen focus constraints. Specifically, if a fullscreen container or
299 * any of its descendants is focused, this function returns true if and only if
300 * focusing con would mean that focus would still be visible on screen, i.e.,
301 * the newly focused container would not be obscured by a fullscreen container.
303 * In the simplest case, if a fullscreen container or any of its descendants is
304 * fullscreen, this functions returns true if con is the fullscreen container
305 * itself or any of its descendants, as this means focus wouldn't escape the
306 * boundaries of the fullscreen container.
308 * In case the fullscreen container is of type CF_OUTPUT, this function returns
309 * true if con is on a different workspace, as focus wouldn't be obscured by
310 * the fullscreen container that is constrained to a different workspace.
312 * Note that this same logic can be applied to moving containers. If a
313 * container can be focused under the fullscreen focus constraints, it can also
314 * become a parent or sibling to the currently focused container.
317 bool con_fullscreen_permits_focusing(Con *con);
320 * Checks if the given container has an urgent child.
323 bool con_has_urgent_child(Con *con);
326 * Make all parent containers urgent if con is urgent or clear the urgent flag
327 * of all parent containers if there are no more urgent children left.
330 void con_update_parents_urgency(Con *con);
333 * Set urgency flag to the container, all the parent containers and the workspace.
336 void con_set_urgency(Con *con, bool urgent);
339 * Create a string representing the subtree under con.
342 char *con_get_tree_representation(Con *con);