5 * Create a new container (and attach it to the given parent, if not NULL).
6 * This function initializes the data structures and creates the appropriate
7 * X11 IDs using x_con_init().
10 Con *con_new(Con *parent);
13 * Sets input focus to the given container. Will be updated in X11 in the next
14 * run of x_push_changes().
17 void con_focus(Con *con);
20 * Returns true when this node is a leaf node (has no children)
23 bool con_is_leaf(Con *con);
26 * Returns true if this node accepts a window (if the node swallows windows,
27 * it might already have swallowed enough and cannot hold any more).
30 bool con_accepts_window(Con *con);
33 * Gets the output container (first container with CT_OUTPUT in hierarchy) this
37 Con *con_get_output(Con *con);
40 * Gets the workspace container this node is on.
43 Con *con_get_workspace(Con *con);
46 * Returns the first fullscreen node below this node.
49 Con *con_get_fullscreen_con(Con *con);
52 * Returns true if the node is floating.
55 bool con_is_floating(Con *con);
58 * Returns the container with the given client window ID or NULL if no such
62 Con *con_by_window_id(xcb_window_t window);
65 * Returns the container with the given frame ID or NULL if no such container
69 Con *con_by_frame_id(xcb_window_t frame);
72 * Returns the first container which wants to swallow this window
76 Con *con_for_window(i3Window *window, Match **store_match);
79 * Attaches the given container to the given parent. This happens when moving
80 * a container or when inserting a new container at a specific place in the
84 void con_attach(Con *con, Con *parent);
87 * Detaches the given container from its current parent
90 void con_detach(Con *con);
93 * Updates the percent attribute of the children of the given container. This
94 * function needs to be called when a window is added or removed from a
98 void con_fix_percent(Con *con, int action);
99 enum { WINDOW_ADD = 0, WINDOW_REMOVE = 1 };
102 * Toggles fullscreen mode for the given container. Fullscreen mode will not be
103 * entered when there already is a fullscreen container on this workspace.
106 void con_toggle_fullscreen(Con *con);
109 * Moves the given container to the currently focused container on the given
111 * TODO: is there a better place for this function?
114 void con_move_to_workspace(Con *con, Con *workspace);
117 * Returns the orientation of the given container (for stacked containers,
118 * vertical orientation is used regardless of the actual orientation of the
122 int con_orientation(Con *con);
125 * Returns the container which will be focused next when the given container
126 * is not available anymore. Called in tree_close and con_move_to_workspace
127 * to properly restore focus.
130 Con *con_next_focused(Con *con);
133 * Returns a "relative" Rect which contains the amount of pixels that need to
134 * be added to the original Rect to get the final position (obviously the
135 * amount of pixels for normal, 1pixel and borderless are different).
138 Rect con_border_style_rect(Con *con);