2 * vim:ts=4:sw=4:expandtab
4 * i3 - an improved dynamic tiling window manager
5 * © 2009-2010 Michael Stapelberg and contributors (see also: LICENSE)
7 * include/data.h: This file defines all data structures used by i3
10 #include <xcb/randr.h>
11 #include <xcb/xcb_atom.h>
19 * To get the big concept: There are helper structures like struct Colorpixel
20 * or struct Stack_Window. Everything which is also defined as type (see
21 * forward definitions) is considered to be a major structure, thus important.
23 * Let’s start from the biggest to the smallest:
29 /* Forward definitions */
30 typedef struct Font i3Font;
31 typedef struct Binding Binding;
32 typedef struct Rect Rect;
33 typedef struct xoutput Output;
34 typedef struct Con Con;
35 typedef struct Match Match;
36 typedef struct Assignment Assignment;
37 typedef struct Window i3Window;
40 /******************************************************************************
42 *****************************************************************************/
43 typedef enum { D_LEFT, D_RIGHT, D_UP, D_DOWN } direction_t;
44 typedef enum { NO_ORIENTATION = 0, HORIZ, VERT } orientation_t;
45 typedef enum { BS_NORMAL = 0, BS_NONE = 1, BS_1PIXEL = 2 } border_style_t;
47 /** parameter to specify whether tree_close() and x_window_kill() should kill
48 * only this specific window or the whole X11 client */
49 typedef enum { DONT_KILL_WINDOW = 0, KILL_WINDOW = 1, KILL_CLIENT = 2 } kill_window_t;
53 BIND_SHIFT = XCB_MOD_MASK_SHIFT, /* (1 << 0) */
54 BIND_CONTROL = XCB_MOD_MASK_CONTROL, /* (1 << 2) */
55 BIND_MOD1 = XCB_MOD_MASK_1, /* (1 << 3) */
56 BIND_MOD2 = XCB_MOD_MASK_2, /* (1 << 4) */
57 BIND_MOD3 = XCB_MOD_MASK_3, /* (1 << 5) */
58 BIND_MOD4 = XCB_MOD_MASK_4, /* (1 << 6) */
59 BIND_MOD5 = XCB_MOD_MASK_5, /* (1 << 7) */
60 BIND_MODE_SWITCH = (1 << 8)
64 * Stores a rectangle, for example the size of a window, the child window etc.
65 * It needs to be packed so that the compiler will not add any padding bytes.
66 * (it is used in src/ewmh.c for example)
68 * Note that x and y can contain signed values in some cases (for example when
69 * used for the coordinates of a window, which can be set outside of the
70 * visible area, but not when specifying the position of a workspace for the
71 * _NET_WM_WORKAREA hint). Not declaring x/y as int32_t saves us a lot of
80 } __attribute__((packed));
83 * Stores the reserved pixels on each screen edge read from a
84 * _NET_WM_STRUT_PARTIAL.
95 * Stores a width/height pair, used as part of deco_render_params to check
96 * whether the rects width/height have changed.
105 * Stores the parameters for rendering a window decoration. This structure is
106 * cached in every Con and no re-rendering will be done if the parameters have
107 * not changed (only the pixmaps will be copied).
110 struct deco_render_params {
111 struct Colortriple *color;
113 struct width_height con_rect;
114 struct width_height con_window_rect;
122 * Stores which workspace (by name) goes to which output.
125 struct Workspace_Assignment {
129 TAILQ_ENTRY(Workspace_Assignment) ws_assignments;
132 struct Ignore_Event {
137 SLIST_ENTRY(Ignore_Event) ignore_events;
140 /******************************************************************************
142 *****************************************************************************/
145 * Holds a keybinding, consisting of a keycode combined with modifiers and the
146 * command which is executed as soon as the key is pressed (see src/command.c)
150 /** Symbol the user specified in configfile, if any. This needs to be
151 * stored with the binding to be able to re-convert it into a keycode
152 * if the keyboard mapping changes (using Xmodmap for example) */
155 /** Only in use if symbol != NULL. Gets set to the value to which the
156 * symbol got translated when binding. Useful for unbinding and
157 * checking which binding was used when a key press event comes in.
159 * This is an array of number_keycodes size. */
160 xcb_keycode_t *translated_to;
162 uint32_t number_keycodes;
164 /** Keycode to bind */
167 /** Bitmask consisting of BIND_MOD_1, BIND_MODE_SWITCH, … */
170 /** Command, like in command mode */
173 TAILQ_ENTRY(Binding) bindings;
177 * Holds a command specified by an exec-line in the config (see src/config.c)
181 /** Command, like in command mode */
183 TAILQ_ENTRY(Autostart) autostarts;
187 * Data structure for cached font information:
188 * - font id in X11 (load it once)
189 * - font height (multiple calls needed to get it)
193 /** The height of the font, built from font_ascent + font_descent */
195 /** The xcb-id for the font */
201 * An Output is a physical output on your graphics driver. Outputs which
202 * are currently in use have (output->active == true). Each output has a
203 * position and a mode. An output usually corresponds to one connected
204 * screen (except if you are running multiple screens in clone mode).
208 /** Output id, so that we can requery the output directly later */
209 xcb_randr_output_t id;
210 /** Name of the output */
213 /** Pointer to the Con which represents this output */
216 /** Whether the output is currently active (has a CRTC attached with a
220 /** Internal flags, necessary for querying RandR screens (happens in
226 /** x, y, width, height */
230 /** The bar window */
232 xcb_gcontext_t bargc;
234 /** Contains all clients with _NET_WM_WINDOW_TYPE ==
235 * _NET_WM_WINDOW_TYPE_DOCK */
236 SLIST_HEAD(dock_clients_head, Client) dock_clients;
239 TAILQ_ENTRY(xoutput) outputs;
245 /** Holds the xcb_window_t (just an ID) for the leader window (logical
246 * parent for toolwindows and similar floating windows) */
248 xcb_window_t transient_for;
251 char *class_instance;
253 /** The name of the window as it will be passed to X11 (in UCS2 if the
254 * application supports _NET_WM_NAME, in COMPOUND_TEXT otherwise). */
257 /** Flag to force re-rendering the decoration upon changes */
260 /** The name of the window as used in JSON (in UTF-8 if the application
261 * supports _NET_WM_NAME, in COMPOUND_TEXT otherwise) */
264 /** The length of the name in glyphs (not bytes) */
267 /** Whether the application used _NET_WM_NAME */
268 bool uses_net_wm_name;
270 /** Whether the application needs to receive WM_TAKE_FOCUS */
271 bool needs_take_focus;
273 /** Whether the window says it is a dock window */
274 enum { W_NODOCK = 0, W_DOCK_TOP = 1, W_DOCK_BOTTOM = 2 } dock;
276 /** Pixels the window reserves. left/right/top/bottom */
277 struct reservedpx reserved;
279 /** Pointers to the Assignments which were already ran for this Window
280 * (assignments run only once) */
281 uint32_t nr_assignments;
282 Assignment **ran_assignments;
301 enum { M_ANY = 0, M_TILING, M_FLOATING } floating;
305 /* Where the window looking for a match should be inserted:
307 * M_HERE = the matched container will be replaced by the window
309 * M_ASSIGN_WS = the matched container will be inserted in the target_ws.
310 * M_BELOW = the window will be inserted as a child of the matched container
314 enum { M_HERE = 0, M_ASSIGN_WS, M_BELOW } insert_where;
316 TAILQ_ENTRY(Match) matches;
317 TAILQ_ENTRY(Match) assignments;
321 /** type of this assignment:
323 * A_COMMAND = run the specified command for the matching window
324 * A_TO_WORKSPACE = assign the matching window to the specified workspace
325 * A_TO_OUTPUT = assign the matching window to the specified output
328 enum { A_COMMAND = 0, A_TO_WORKSPACE = 1, A_TO_OUTPUT = 2 } type;
330 /** the criteria to check if a window matches */
333 /** destination workspace/output/command, depending on the type */
340 TAILQ_ENTRY(Assignment) real_assignments;
353 orientation_t orientation;
357 struct Rect window_rect;
358 struct Rect deco_rect;
359 /** the geometry this window requested when getting mapped */
360 struct Rect geometry;
364 /** the workspace number, if this Con is of type CT_WORKSPACE and the
365 * workspace is not a named workspace (for named workspaces, num == -1) */
368 /* a sticky-group is an identifier which bundles several containers to a
369 * group. The contents are shared between all of them, that is they are
370 * displayed on whichever of the containers is currently visible */
373 /* user-definable mark to jump to this container later */
378 /* proportional width/height, calculated from WM_NORMAL_HINTS, used to
379 * apply an aspect ratio to windows (think of MPlayer) */
380 int proportional_width;
381 int proportional_height;
382 /* the wanted size of the window, used in combination with size
383 * increments (see below). */
387 /* the x11 border pixel attribute */
390 /* minimum increment size specified for the window (in pixels) */
392 int height_increment;
394 struct Window *window;
396 /* Should this container be marked urgent? This gets set when the window
397 * inside this container (if any) sets the urgency hint, for example. */
400 /* ids/pixmap/graphics context for the frame window */
403 xcb_gcontext_t pm_gc;
404 bool pixmap_recreated;
406 /** Cache for the decoration rendering */
407 struct deco_render_params *deco_render_params;
409 /* Only workspace-containers can have floating clients */
410 TAILQ_HEAD(floating_head, Con) floating_head;
412 TAILQ_HEAD(nodes_head, Con) nodes_head;
413 TAILQ_HEAD(focus_head, Con) focus_head;
415 TAILQ_HEAD(swallow_head, Match) swallow_head;
417 enum { CF_NONE = 0, CF_OUTPUT = 1, CF_GLOBAL = 2 } fullscreen_mode;
418 enum { L_DEFAULT = 0, L_STACKED = 1, L_TABBED = 2, L_DOCKAREA = 3, L_OUTPUT = 4 } layout;
419 border_style_t border_style;
420 /** floating? (= not in tiling layout) This cannot be simply a bool
421 * because we want to keep track of whether the status was set by the
422 * application (by setting _NET_WM_WINDOW_TYPE appropriately) or by the
423 * user. The user’s choice overwrites automatic mode, of course. The
424 * order of the values is important because we check with >=
425 * FLOATING_AUTO_ON if a client is floating. */
427 FLOATING_AUTO_OFF = 0,
428 FLOATING_USER_OFF = 1,
429 FLOATING_AUTO_ON = 2,
433 /** This counter contains the number of UnmapNotify events for this
434 * container (or, more precisely, for its ->frame) which should be ignored.
435 * UnmapNotify events need to be ignored when they are caused by i3 itself,
436 * for example when reparenting or when unmapping the window on a workspace
438 uint8_t ignore_unmap;
440 TAILQ_ENTRY(Con) nodes;
441 TAILQ_ENTRY(Con) focused;
442 TAILQ_ENTRY(Con) all_cons;
443 TAILQ_ENTRY(Con) floating_windows;
446 void(*on_remove_child)(Con *);