2 * vim:ts=4:sw=4:expandtab
4 * i3 - an improved dynamic tiling window manager
5 * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
7 * floating.c: Floating windows.
15 /** Callback for dragging */
16 typedef void(*callback_t)(Con*, Rect*, uint32_t, uint32_t, const void*);
18 /** Macro to create a callback function for dragging */
19 #define DRAGGING_CB(name) \
20 static void name(Con *con, Rect *old_rect, uint32_t new_x, \
21 uint32_t new_y, const void *extra)
23 /** On which border was the dragging initiated? */
24 typedef enum { BORDER_LEFT = (1 << 0),
25 BORDER_RIGHT = (1 << 1),
26 BORDER_TOP = (1 << 2),
27 BORDER_BOTTOM = (1 << 3)} border_t;
30 * Enables floating mode for the given container by detaching it from its
31 * parent, creating a new container around it and storing this container in the
32 * floating_windows list of the workspace.
35 void floating_enable(Con *con, bool automatic);
38 * Disables floating mode for the given container by re-attaching the container
42 void floating_disable(Con *con, bool automatic);
45 * Calls floating_enable() for tiling containers and floating_disable() for
46 * floating containers.
48 * If the automatic flag is set to true, this was an automatic update by a
49 * change of the window class from the application which can be overwritten by
53 void toggle_floating_mode(Con *con, bool automatic);
56 * Raises the given container in the list of floating containers
59 void floating_raise_con(Con *con);
62 * Checks if con’s coordinates are within its workspace and re-assigns it to
63 * the actual workspace if not.
66 bool floating_maybe_reassign_ws(Con *con);
70 * Removes the floating client from its workspace and attaches it to the new
71 * workspace. This is centralized here because it may happen if you move it
72 * via keyboard and if you move it using your mouse.
75 void floating_assign_to_workspace(Client *client, Workspace *new_workspace);
78 * Called whenever the user clicks on a border (not the titlebar!) of a
79 * floating window. Determines on which border the user clicked and launches
80 * the drag_pointer function with the resize_callback.
83 int floating_border_click(xcb_connection_t *conn, Client *client,
84 xcb_button_press_event_t *event);
88 * Called when the user clicked on the titlebar of a floating window.
89 * Calls the drag_pointer function with the drag_window callback
92 void floating_drag_window(Con *con, const xcb_button_press_event_t *event);
95 * Called when the user clicked on a floating window while holding the
96 * floating_modifier and the right mouse button.
97 * Calls the drag_pointer function with the resize_window callback
100 void floating_resize_window(Con *con, const bool proportional, const xcb_button_press_event_t *event);
104 * Changes focus in the given direction for floating clients.
106 * Changing to the left/right means going to the previous/next floating client,
107 * changing to top/bottom means cycling through the Z-index.
110 void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused,
111 direction_t direction);
114 * Moves the client 10px to the specified direction.
117 void floating_move(xcb_connection_t *conn, Client *currently_focused,
118 direction_t direction);
121 * Hides all floating clients (or show them if they are currently hidden) on
122 * the specified workspace.
125 void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace);
129 * This function grabs your pointer and lets you drag stuff around (borders).
130 * Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received
131 * and the given callback will be called with the parameters specified (client,
132 * border on which the click originally was), the original rect of the client,
133 * the event and the new coordinates (x, y).
136 void drag_pointer(Con *con, const xcb_button_press_event_t *event,
137 xcb_window_t confine_to, border_t border, callback_t callback,
141 * Repositions the CT_FLOATING_CON to have the coordinates specified by
142 * newrect, but only if the coordinates are not out-of-bounds. Also reassigns
143 * the floating con to a different workspace if this move was across different
147 void floating_reposition(Con *con, Rect newrect);
150 * Fixes the coordinates of the floating window whenever the window gets
151 * reassigned to a different output (or when the output’s rect changes).
154 void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect);