4 * i3 - an improved dynamic tiling window manager
6 * (c) 2009 Michael Stapelberg and contributors
8 * See file LICENSE for license information.
17 * Gets the unoccupied space (= space which is available for windows which were resized by the user)
18 * This is necessary to render both, customly resized windows and never touched
19 * windows correctly, meaning that the aspect ratio will be maintained when opening new windows.
22 int get_unoccupied_x(Workspace *workspace);
25 * (Re-)draws window decorations for a given Client onto the given drawable/graphic context.
26 * When in stacking mode, the window decorations are drawn onto an own window.
29 void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t drawable, xcb_gcontext_t gc, int offset);
32 * Redecorates the given client correctly by checking if it’s in a stacking container and
33 * re-rendering the stack window or just calling decorate_window if it’s not in a stacking
37 void redecorate_window(xcb_connection_t *conn, Client *client);
40 * Pushes the client’s x and y coordinates to X11
43 void reposition_client(xcb_connection_t *conn, Client *client);
46 * Pushes the client’s width/height to X11 and resizes the child window
49 void resize_client(xcb_connection_t *conn, Client *client);
52 * Renders the given container. Is called by render_layout() or individually (for example
53 * when focus changes in a stacking container)
56 void render_container(xcb_connection_t *conn, Container *container);
59 * Modifies the event mask of all clients on the given workspace to either ignore or to handle
60 * enter notifies. It is handy to ignore notifies because they will be sent when a window is mapped
61 * under the cursor, thus when the user didn’t enter the window actively at all.
64 void ignore_enter_notify_forall(xcb_connection_t *conn, Workspace *workspace, bool ignore_enter_notify);
67 * Renders the given workspace on the given screen
70 void render_workspace(xcb_connection_t *conn, i3Screen *screen, Workspace *r_ws);
73 * Renders the whole layout, that is: Go through each screen, each workspace, each container
74 * and render each client. This also renders the bars.
76 * If you don’t need to render *everything*, you should call render_container on the container
77 * you want to refresh.
80 void render_layout(xcb_connection_t *conn);