2 * vim:ts=4:sw=4:expandtab
4 * i3 - an improved dynamic tiling window manager
5 * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
7 * A "match" is a data structure which acts like a mask or expression to match
8 * certain windows or not. For example, when using commands, you can specify a
9 * command like this: [title="*Firefox*"] kill. The title member of the match
10 * data structure will then be filled and i3 will check each window using
11 * match_matches_window() to find the windows affected by this command.
17 * Initializes the Match data structure. This function is necessary because the
18 * members representing boolean values (like dock) need to be initialized with
22 void match_init(Match *match);
25 * Check if a match is empty. This is necessary while parsing commands to see
26 * whether the user specified a match at all.
29 bool match_is_empty(Match *match);
32 * Copies the data of a match from src to dest.
35 void match_copy(Match *dest, Match *src);
38 * Check if a match data structure matches the given window.
41 bool match_matches_window(Match *match, i3Window *window);
44 * Frees the given match. It must not be used afterwards!
47 void match_free(Match *match);
50 * Interprets a ctype=cvalue pair and adds it to the given match specification.
53 void match_parse_property(Match *match, const char *ctype, const char *cvalue);