5 * Initializes the Match data structure. This function is necessary because the
6 * members representing boolean values (like dock) need to be initialized with
10 void match_init(Match *match);
13 * Check if a match is empty. This is necessary while parsing commands to see
14 * whether the user specified a match at all.
17 bool match_is_empty(Match *match);
20 * Check if a match data structure matches the given window.
23 bool match_matches_window(Match *match, i3Window *window);