1 # Microsoft Developer Studio Project File - Name="liblunicode" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 5.00
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
7 CFG=liblunicode - Win32 Single Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "liblunicode.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "liblunicode.mak" CFG="liblunicode - Win32 Single Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "liblunicode - Win32 Release" (based on "Win32 (x86) Static Library")
21 !MESSAGE "liblunicode - Win32 Debug" (based on "Win32 (x86) Static Library")
22 !MESSAGE "liblunicode - Win32 Single Debug" (based on\
23 "Win32 (x86) Static Library")
24 !MESSAGE "liblunicode - Win32 Single Release" (based on\
25 "Win32 (x86) Static Library")
29 # PROP Scc_ProjName ""
30 # PROP Scc_LocalPath ""
33 !IF "$(CFG)" == "liblunicode - Win32 Release"
36 # PROP BASE Use_Debug_Libraries 0
37 # PROP BASE Output_Dir "Release"
38 # PROP BASE Intermediate_Dir "Release"
39 # PROP BASE Target_Dir ""
41 # PROP Use_Debug_Libraries 0
42 # PROP Output_Dir "..\..\Release"
43 # PROP Intermediate_Dir "..\..\Release\liblunicode"
45 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
46 # ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
48 # ADD BASE BSC32 /nologo
51 # ADD BASE LIB32 /nologo
52 # ADD LIB32 /nologo /out:"..\..\Release\oluni32.lib"
54 !ELSEIF "$(CFG)" == "liblunicode - Win32 Debug"
57 # PROP BASE Use_Debug_Libraries 1
58 # PROP BASE Output_Dir "Debug"
59 # PROP BASE Intermediate_Dir "Debug"
60 # PROP BASE Target_Dir ""
62 # PROP Use_Debug_Libraries 1
63 # PROP Output_Dir "..\..\Debug"
64 # PROP Intermediate_Dir "..\..\Debug\liblunicode"
66 # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
67 # ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
69 # ADD BASE BSC32 /nologo
72 # ADD BASE LIB32 /nologo
73 # ADD LIB32 /nologo /out:"..\..\Debug\oluni32.lib"
75 !ELSEIF "$(CFG)" == "liblunicode - Win32 Single Debug"
78 # PROP BASE Use_Debug_Libraries 1
79 # PROP BASE Output_Dir "liblunicode"
80 # PROP BASE Intermediate_Dir "liblunicode"
81 # PROP BASE Target_Dir ""
83 # PROP Use_Debug_Libraries 1
84 # PROP Output_Dir "..\..\SDebug"
85 # PROP Intermediate_Dir "..\..\SDebug\liblunicode"
87 # ADD BASE CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
88 # ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
90 # ADD BASE BSC32 /nologo
93 # ADD BASE LIB32 /nologo /out:"..\Debug\oluni32.lib"
94 # ADD LIB32 /nologo /out:"..\..\SDebug\oluni32.lib"
96 !ELSEIF "$(CFG)" == "liblunicode - Win32 Single Release"
99 # PROP BASE Use_Debug_Libraries 0
100 # PROP BASE Output_Dir "libluti0"
101 # PROP BASE Intermediate_Dir "libluti0"
102 # PROP BASE Target_Dir ""
104 # PROP Use_Debug_Libraries 0
105 # PROP Output_Dir "..\..\SRelease"
106 # PROP Intermediate_Dir "..\..\SRelease\liblunicode"
108 # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
109 # ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
111 # ADD BASE BSC32 /nologo
114 # ADD BASE LIB32 /nologo /out:"..\Release\oluni32.lib"
115 # ADD LIB32 /nologo /out:"..\..\SRelease\oluni32.lib"
121 # Name "liblunicode - Win32 Release"
122 # Name "liblunicode - Win32 Debug"
123 # Name "liblunicode - Win32 Single Debug"
124 # Name "liblunicode - Win32 Single Release"
127 SOURCE=.\ucdata\ucdata.c
131 SOURCE=.\ucdata\ucdata.h
143 SOURCE=.\ure\urestubs.c