3 * Copyright 1998-2000 The OpenLDAP Foundation, All Rights Reserved.
4 * COPYING RESTRICTIONS APPLY, see COPYRIGHT file
7 * Modified by Kurt D. Zeilenga for inclusion into OpenLDAP
11 * Copyright (c) 1996, 1998 by Internet Software Consortium.
13 * Permission to use, copy, modify, and distribute this software for any
14 * purpose with or without fee is hereby granted, provided that the above
15 * copyright notice and this permission notice appear in all copies.
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18 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
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21 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
22 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
23 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
28 * Portions Copyright (c) 1995 by International Business Machines, Inc.
30 * International Business Machines, Inc. (hereinafter called IBM) grants
31 * permission under its copyrights to use, copy, modify, and distribute this
32 * Software with or without fee, provided that the above copyright notice and
33 * all paragraphs of this notice appear in all copies, and that the name of IBM
34 * not be used in connection with the marketing of any product incorporating
35 * the Software or modifications thereof, without specific, written prior
38 * To the extent it has a right to do so, IBM grants an immunity from suit
39 * under its patents, if any, for the use, sale or manufacture of products to
40 * the extent that such products are used for performing Domain Name System
41 * dynamic updates in TCP/IP networks by means of the Software. No immunity is
42 * granted for any product per se or for any other function of any product.
44 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
45 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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54 #include <ac/assert.h>
55 #include <ac/stdlib.h>
57 #include <ac/string.h>
59 /* include socket.h to get sys/types.h and/or winsock2.h */
60 #include <ac/socket.h>
64 static const char Base64[] =
65 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
66 static const char Pad64 = '=';
68 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
69 The following encoding technique is taken from RFC 1521 by Borenstein
70 and Freed. It is reproduced here in a slightly edited form for
73 A 65-character subset of US-ASCII is used, enabling 6 bits to be
74 represented per printable character. (The extra 65th character, "=",
75 is used to signify a special processing function.)
77 The encoding process represents 24-bit groups of input bits as output
78 strings of 4 encoded characters. Proceeding from left to right, a
79 24-bit input group is formed by concatenating 3 8-bit input groups.
80 These 24 bits are then treated as 4 concatenated 6-bit groups, each
81 of which is translated into a single digit in the base64 alphabet.
83 Each 6-bit group is used as an index into an array of 64 printable
84 characters. The character referenced by the index is placed in the
87 Table 1: The Base64 Alphabet
89 Value Encoding Value Encoding Value Encoding Value Encoding
104 14 O 31 f 48 w (pad) =
108 Special processing is performed if fewer than 24 bits are available
109 at the end of the data being encoded. A full encoding quantum is
110 always completed at the end of a quantity. When fewer than 24 input
111 bits are available in an input group, zero bits are added (on the
112 right) to form an integral number of 6-bit groups. Padding at the
113 end of the data is performed using the '=' character.
115 Since all base64 input is an integral number of octets, only the
116 -------------------------------------------------
117 following cases can arise:
119 (1) the final quantum of encoding input is an integral
120 multiple of 24 bits; here, the final unit of encoded
121 output will be an integral multiple of 4 characters
123 (2) the final quantum of encoding input is exactly 8 bits;
124 here, the final unit of encoded output will be two
125 characters followed by two "=" padding characters, or
126 (3) the final quantum of encoding input is exactly 16 bits;
127 here, the final unit of encoded output will be three
128 characters followed by one "=" padding character.
138 size_t datalength = 0;
143 while (2 < srclength) {
149 output[0] = input[0] >> 2;
150 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
151 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
152 output[3] = input[2] & 0x3f;
153 assert(output[0] < 64);
154 assert(output[1] < 64);
155 assert(output[2] < 64);
156 assert(output[3] < 64);
158 if (datalength + 4 > targsize)
160 target[datalength++] = Base64[output[0]];
161 target[datalength++] = Base64[output[1]];
162 target[datalength++] = Base64[output[2]];
163 target[datalength++] = Base64[output[3]];
166 /* Now we worry about padding. */
167 if (0 != srclength) {
168 /* Get what's left. */
169 input[0] = input[1] = input[2] = '\0';
170 for (i = 0; i < srclength; i++)
173 output[0] = input[0] >> 2;
174 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
175 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
176 assert(output[0] < 64);
177 assert(output[1] < 64);
178 assert(output[2] < 64);
180 if (datalength + 4 > targsize)
182 target[datalength++] = Base64[output[0]];
183 target[datalength++] = Base64[output[1]];
185 target[datalength++] = Pad64;
187 target[datalength++] = Base64[output[2]];
188 target[datalength++] = Pad64;
190 if (datalength >= targsize)
192 target[datalength] = '\0'; /* Returned value doesn't count \0. */
196 /* skips all whitespace anywhere.
197 converts characters, four at a time, starting at (or after)
198 src from base - 64 numbers into three 8 bit bytes in the target area.
199 it returns the number of data bytes stored at the target, or -1 on error.
208 int tarindex, state, ch;
214 while ((ch = *src++) != '\0') {
215 if (isascii(ch) && isspace(ch)) /* Skip whitespace anywhere. */
221 pos = strchr(Base64, ch);
222 if (pos == 0) /* A non-base64 character. */
228 if ((size_t)tarindex >= targsize)
230 target[tarindex] = (pos - Base64) << 2;
236 if ((size_t)tarindex + 1 >= targsize)
238 target[tarindex] |= (pos - Base64) >> 4;
239 target[tarindex+1] = ((pos - Base64) & 0x0f)
247 if ((size_t)tarindex + 1 >= targsize)
249 target[tarindex] |= (pos - Base64) >> 2;
250 target[tarindex+1] = ((pos - Base64) & 0x03)
258 if ((size_t)tarindex >= targsize)
260 target[tarindex] |= (pos - Base64);
271 * We are done decoding Base-64 chars. Let's see if we ended
272 * on a byte boundary, and/or with erroneous trailing characters.
275 if (ch == Pad64) { /* We got a pad char. */
276 ch = *src++; /* Skip it, get next. */
278 case 0: /* Invalid = in first position */
279 case 1: /* Invalid = in second position */
282 case 2: /* Valid, means one byte of info */
283 /* Skip any number of spaces. */
284 for ((void)NULL; ch != '\0'; ch = *src++)
285 if (! (isascii(ch) && isspace(ch)))
287 /* Make sure there is another trailing = sign. */
290 ch = *src++; /* Skip the = */
291 /* Fall through to "single trailing =" case. */
294 case 3: /* Valid, means two bytes of info */
296 * We know this char is an =. Is there anything but
297 * whitespace after it?
299 for ((void)NULL; ch != '\0'; ch = *src++)
300 if (! (isascii(ch) && isspace(ch)))
304 * Now make sure for cases 2 and 3 that the "extra"
305 * bits that slopped past the last full byte were
306 * zeros. If we don't check them, they become a
307 * subliminal channel.
309 if (target && target[tarindex] != 0)
314 * We ended by seeing the end of the string. Make sure we
315 * have no partial bytes lying around.