1 # Microsoft Developer Studio Project File - Name="liblutil" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 5.00
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
7 CFG=liblutil - Win32 Single Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "liblutil.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "liblutil.mak" CFG="liblutil - Win32 Single Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "liblutil - Win32 Release" (based on "Win32 (x86) Static Library")
21 !MESSAGE "liblutil - Win32 Debug" (based on "Win32 (x86) Static Library")
22 !MESSAGE "liblutil - Win32 Single Debug" (based on\
23 "Win32 (x86) Static Library")
24 !MESSAGE "liblutil - Win32 Single Release" (based on\
25 "Win32 (x86) Static Library")
29 # PROP Scc_ProjName ""
30 # PROP Scc_LocalPath ""
33 !IF "$(CFG)" == "liblutil - Win32 Release"
36 # PROP BASE Use_Debug_Libraries 0
37 # PROP BASE Output_Dir "Release"
38 # PROP BASE Intermediate_Dir "Release"
39 # PROP BASE Target_Dir ""
41 # PROP Use_Debug_Libraries 0
42 # PROP Output_Dir "..\..\Release"
43 # PROP Intermediate_Dir "..\..\Release\liblutil"
46 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
47 # ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
49 # ADD BASE BSC32 /nologo
52 # ADD BASE LIB32 /nologo
53 # ADD LIB32 /nologo /out:"..\..\Release\olutil32.lib"
55 !ELSEIF "$(CFG)" == "liblutil - Win32 Debug"
58 # PROP BASE Use_Debug_Libraries 1
59 # PROP BASE Output_Dir "Debug"
60 # PROP BASE Intermediate_Dir "Debug"
61 # PROP BASE Target_Dir ""
63 # PROP Use_Debug_Libraries 1
64 # PROP Output_Dir "..\..\Debug"
65 # PROP Intermediate_Dir "..\..\Debug\liblutil"
68 # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
69 # ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
71 # ADD BASE BSC32 /nologo
74 # ADD BASE LIB32 /nologo
75 # ADD LIB32 /nologo /out:"..\..\Debug\olutil32.lib"
77 !ELSEIF "$(CFG)" == "liblutil - Win32 Single Debug"
80 # PROP BASE Use_Debug_Libraries 1
81 # PROP BASE Output_Dir "liblutil"
82 # PROP BASE Intermediate_Dir "liblutil"
83 # PROP BASE Target_Dir ""
85 # PROP Use_Debug_Libraries 1
86 # PROP Output_Dir "..\..\SDebug"
87 # PROP Intermediate_Dir "..\..\SDebug\liblutil"
90 # ADD BASE CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
91 # ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
93 # ADD BASE BSC32 /nologo
96 # ADD BASE LIB32 /nologo /out:"..\Debug\olutil32.lib"
97 # ADD LIB32 /nologo /out:"..\..\SDebug\olutil32.lib"
99 !ELSEIF "$(CFG)" == "liblutil - Win32 Single Release"
101 # PROP BASE Use_MFC 0
102 # PROP BASE Use_Debug_Libraries 0
103 # PROP BASE Output_Dir "libluti0"
104 # PROP BASE Intermediate_Dir "libluti0"
105 # PROP BASE Target_Dir ""
107 # PROP Use_Debug_Libraries 0
108 # PROP Output_Dir "..\..\SRelease"
109 # PROP Intermediate_Dir "..\..\SRelease\liblutil"
112 # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
113 # ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
115 # ADD BASE BSC32 /nologo
118 # ADD BASE LIB32 /nologo /out:"..\Release\olutil32.lib"
119 # ADD LIB32 /nologo /out:"..\..\SRelease\olutil32.lib"
125 # Name "liblutil - Win32 Release"
126 # Name "liblutil - Win32 Debug"
127 # Name "liblutil - Win32 Single Debug"
128 # Name "liblutil - Win32 Single Release"
131 SOURCE=.\authpasswd.c
139 SOURCE=..\..\include\ac\bytes.h
151 SOURCE="..\..\include\getopt-compat.h"
167 SOURCE=..\..\include\ldap_cdefs.h
175 SOURCE=..\..\include\lutil.h
179 SOURCE=..\..\include\lutil_ldap.h
183 SOURCE=..\..\include\lutil_lockf.h
187 SOURCE=..\..\include\lutil_md5.h
191 SOURCE=..\..\include\lutil_sha1.h
207 SOURCE=..\..\include\portable.h
221 !IF "$(CFG)" == "liblutil - Win32 Release"
223 # Begin Custom Build - Building slapd message file
224 IntDir=.\..\..\Release\liblutil
225 InputPath=.\slapdmsg.mc
227 "slapdmsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
229 mc -v slapdmsg.mc -r $(IntDir)
230 rc /v /r $(IntDir)\slapdmsg.rc
234 !ELSEIF "$(CFG)" == "liblutil - Win32 Debug"
236 # Begin Custom Build - Building slapd message file
237 IntDir=.\..\..\Debug\liblutil
238 InputPath=.\slapdmsg.mc
240 "slapdmsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
242 mc -v slapdmsg.mc -r $(IntDir)
243 rc /v /r $(IntDir)\slapdmsg.rc
247 !ELSEIF "$(CFG)" == "liblutil - Win32 Single Debug"
249 # Begin Custom Build - Building slapd message file
250 IntDir=.\..\..\SDebug\liblutil
251 InputPath=.\slapdmsg.mc
253 "slapdmsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
255 mc -v slapdmsg.mc -r $(IntDir)
256 rc /v /r $(IntDir)\slapdmsg.rc
260 !ELSEIF "$(CFG)" == "liblutil - Win32 Single Release"
262 # Begin Custom Build - Building slapd message file
263 IntDir=.\..\..\SRelease\liblutil
264 InputPath=.\slapdmsg.mc
266 "slapdmsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
268 mc -v slapdmsg.mc -r $(IntDir)
269 rc /v /r $(IntDir)\slapdmsg.rc