2 ; Ullrich von Bassewitz, 2009-09-26
4 ; void __fastcall__ mouse_setbox (const struct mouse_box* box);
5 ; /* Set the bounding box for the mouse pointer movement. The mouse X and Y
6 ; ** coordinates will never go outside the given box.
7 ; ** NOTE: The function does *not* check if the mouse is currently inside the
8 ; ** given margins. The proper way to use this function therefore is:
11 ; ** - Set the bounding box
12 ; ** - Place the mouse at the desired position
13 ; ** - Show the mouse again.
15 ; ** NOTE2: When setting the box to something that is larger than the actual
16 ; ** screen, the positioning of the mouse cursor can fail. If such margins
17 ; ** are really what you want, you have to use your own cursor routines.
22 .include "mouse-kernel.inc"
24 _mouse_setbox := mouse_setbox ; Call driver directly