2 * vim:ts=4:sw=4:expandtab
4 * i3 - an improved dynamic tiling window manager
5 * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
7 * assignments.c: Assignments for specific windows (for_window).
13 * Checks the list of assignments for the given window and runs all matching
14 * ones (unless they have already been run for this specific window).
17 void run_assignments(i3Window *window) {
18 DLOG("Checking if any assignments match this window\n");
20 bool needs_tree_render = false;
22 /* Check if any assignments match */
24 TAILQ_FOREACH(current, &assignments, assignments) {
25 if (!match_matches_window(&(current->match), window))
29 for (int c = 0; c < window->nr_assignments; c++) {
30 if (window->ran_assignments[c] != current)
33 DLOG("This assignment already ran for the given window, not executing it again.\n");
41 DLOG("matching assignment, would do:\n");
42 if (current->type == A_COMMAND) {
43 DLOG("execute command %s\n", current->dest.command);
45 sasprintf(&full_command, "[id=\"%d\"] %s", window->id, current->dest.command);
46 struct CommandResult *command_output = parse_command(full_command);
49 if (command_output->needs_tree_render)
50 needs_tree_render = true;
52 free(command_output->json_output);
55 /* Store that we ran this assignment to not execute it again */
56 window->nr_assignments++;
57 window->ran_assignments = srealloc(window->ran_assignments, sizeof(Assignment*) * window->nr_assignments);
58 window->ran_assignments[window->nr_assignments-1] = current;
61 /* If any of the commands required re-rendering, we will do that now. */
62 if (needs_tree_render)
67 * Returns the first matching assignment for the given window.
70 Assignment *assignment_for(i3Window *window, int type) {
71 Assignment *assignment;
73 TAILQ_FOREACH(assignment, &assignments, assignments) {
74 if ((type != A_ANY && (assignment->type & type) == 0) ||
75 !match_matches_window(&(assignment->match), window))
77 DLOG("got a matching assignment (to %s)\n", assignment->dest.workspace);