2 * vim:ts=4:sw=4:expandtab
4 * i3 - an improved dynamic tiling window manager
5 * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
7 * assignments.c: Assignments for specific windows (for_window).
13 * Checks the list of assignments for the given window and runs all matching
14 * ones (unless they have already been run for this specific window).
17 void run_assignments(i3Window *window) {
18 DLOG("Checking if any assignments match this window\n");
20 bool needs_tree_render = false;
22 /* Check if any assignments match */
24 TAILQ_FOREACH(current, &assignments, assignments) {
25 if (current->type != A_COMMAND || !match_matches_window(&(current->match), window))
29 for (uint32_t c = 0; c < window->nr_assignments; c++) {
30 if (window->ran_assignments[c] != current)
33 DLOG("This assignment already ran for the given window, not executing it again.\n");
41 /* Store that we ran this assignment to not execute it again. We have
42 * to do this before running the actual command to prevent infinite
44 window->nr_assignments++;
45 window->ran_assignments = srealloc(window->ran_assignments, sizeof(Assignment *) * window->nr_assignments);
46 window->ran_assignments[window->nr_assignments - 1] = current;
48 DLOG("matching assignment, execute command %s\n", current->dest.command);
50 sasprintf(&full_command, "[id=\"%d\"] %s", window->id, current->dest.command);
51 CommandResult *result = parse_command(full_command, NULL);
54 if (result->needs_tree_render)
55 needs_tree_render = true;
57 command_result_free(result);
60 /* If any of the commands required re-rendering, we will do that now. */
61 if (needs_tree_render)
66 * Returns the first matching assignment for the given window.
69 Assignment *assignment_for(i3Window *window, int type) {
70 Assignment *assignment;
72 TAILQ_FOREACH(assignment, &assignments, assignments) {
73 if ((type != A_ANY && (assignment->type & type) == 0) ||
74 !match_matches_window(&(assignment->match), window))
76 DLOG("got a matching assignment\n");