2 * vim:ts=4:sw=4:expandtab
4 * i3 - an improved dynamic tiling window manager
6 * © 2009-2010 Michael Stapelberg and contributors
8 * See file LICENSE for license information.
10 * src/floating.c: contains all functions for handling floating clients
17 extern xcb_connection_t *conn;
19 void floating_enable(Con *con, bool automatic) {
20 bool set_focus = true;
22 if (con_is_floating(con)) {
23 LOG("Container is already in floating mode, not doing anything.\n");
27 /* 1: If the container is a workspace container, we need to create a new
28 * split-container with the same orientation and make that one floating. We
29 * cannot touch the workspace container itself because floating containers
30 * are children of the workspace. */
31 if (con->type == CT_WORKSPACE) {
32 LOG("This is a workspace, creating new container around content\n");
33 if (con_num_children(con) == 0) {
34 LOG("Workspace is empty, aborting\n");
37 /* TODO: refactor this with src/con.c:con_set_layout */
38 Con *new = con_new(NULL, NULL);
40 new->orientation = con->orientation;
42 /* since the new container will be set into floating mode directly
43 * afterwards, we need to copy the workspace rect. */
44 memcpy(&(new->rect), &(con->rect), sizeof(Rect));
46 Con *old_focused = TAILQ_FIRST(&(con->focus_head));
47 if (old_focused == TAILQ_END(&(con->focus_head)))
50 /* 4: move the existing cons of this workspace below the new con */
51 DLOG("Moving cons\n");
53 while (!TAILQ_EMPTY(&(con->nodes_head))) {
54 child = TAILQ_FIRST(&(con->nodes_head));
56 con_attach(child, new, true);
59 /* 4: attach the new split container to the workspace */
60 DLOG("Attaching new split to ws\n");
61 con_attach(new, con, false);
64 con_focus(old_focused);
70 /* 1: detach the container from its parent */
71 /* TODO: refactor this with tree_close() */
72 TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
73 TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
75 con_fix_percent(con->parent);
77 /* 2: create a new container to render the decoration on, add
78 * it as a floating window to the workspace */
79 Con *nc = con_new(NULL, NULL);
80 /* we need to set the parent afterwards instead of passing it as an
81 * argument to con_new() because nc would be inserted into the tiling layer
83 nc->parent = con_get_workspace(con);
85 /* check if the parent container is empty and close it if so */
86 if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) && con_num_children(con->parent) == 0) {
87 DLOG("Old container empty after setting this child to floating, closing\n");
88 tree_close(con->parent, DONT_KILL_WINDOW, false);
92 asprintf(&name, "[i3 con] floatingcon around %p", con);
96 /* find the height for the decorations */
97 int deco_height = config.font.height + 5;
99 DLOG("Original rect: (%d, %d) with %d x %d\n", con->rect.x, con->rect.y, con->rect.width, con->rect.height);
100 Rect zero = { 0, 0, 0, 0 };
101 nc->rect = con->geometry;
102 /* If the geometry was not set (split containers), we need to determine a
103 * sensible one by combining the geometry of all children */
104 if (memcmp(&(nc->rect), &zero, sizeof(Rect)) == 0) {
105 DLOG("Geometry not set, combining children\n");
107 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
108 DLOG("child geometry: %d x %d\n", child->geometry.width, child->geometry.height);
109 nc->rect.width += child->geometry.width;
110 nc->rect.height = max(nc->rect.height, child->geometry.height);
113 /* Raise the width/height to at least 75x50 (minimum size for windows) */
114 nc->rect.width = max(nc->rect.width, 75);
115 nc->rect.height = max(nc->rect.height, 50);
116 /* add pixels for the decoration */
117 /* TODO: don’t add them when the user automatically puts new windows into
118 * 1pixel/borderless mode */
119 nc->rect.height += deco_height + 4;
121 DLOG("Floating rect: (%d, %d) with %d x %d\n", nc->rect.x, nc->rect.y, nc->rect.width, nc->rect.height);
122 nc->orientation = NO_ORIENTATION;
123 nc->type = CT_FLOATING_CON;
124 TAILQ_INSERT_TAIL(&(nc->parent->floating_head), nc, floating_windows);
125 TAILQ_INSERT_TAIL(&(nc->parent->focus_head), nc, focused);
127 /* 3: attach the child to the new parent container */
130 con->floating = FLOATING_USER_ON;
132 /* Some clients (like GIMP’s color picker window) get mapped
133 * to (0, 0), so we push them to a reasonable position
134 * (centered over their leader) */
135 if (nc->rect.x == 0 && nc->rect.y == 0) {
137 if (con->window && con->window->leader != XCB_NONE &&
138 (leader = con_by_window_id(con->window->leader)) != NULL) {
139 DLOG("Centering above leader\n");
140 nc->rect.x = leader->rect.x + (leader->rect.width / 2) - (nc->rect.width / 2);
141 nc->rect.y = leader->rect.y + (leader->rect.height / 2) - (nc->rect.height / 2);
143 /* center the window on workspace as fallback */
144 Con *ws = nc->parent;
145 nc->rect.x = ws->rect.x + (ws->rect.width / 2) - (nc->rect.width / 2);
146 nc->rect.y = ws->rect.y + (ws->rect.height / 2) - (nc->rect.height / 2);
150 TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
151 TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
153 /* render the cons to get initial window_rect correct */
154 render_con(nc, false);
155 render_con(con, false);
157 // TODO: don’t influence focus handling when Con was not focused before.
161 /* Check if we need to re-assign it to a different workspace because of its
162 * coordinates and exit if that was done successfully. */
163 if (floating_maybe_reassign_ws(nc))
166 /* Sanitize coordinates: Check if they are on any output */
167 if (get_output_containing(nc->rect.x, nc->rect.y) != NULL)
170 ELOG("No output found at destination coordinates, centering floating window on current ws\n");
171 Con *ws = nc->parent;
172 nc->rect.x = ws->rect.x + (ws->rect.width / 2) - (nc->rect.width / 2);
173 nc->rect.y = ws->rect.y + (ws->rect.height / 2) - (nc->rect.height / 2);
176 void floating_disable(Con *con, bool automatic) {
177 if (!con_is_floating(con)) {
178 LOG("Container isn't floating, not doing anything.\n");
182 Con *ws = con_get_workspace(con);
184 /* 1: detach from parent container */
185 TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
186 TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
188 /* 2: kill parent container */
189 TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows);
190 TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused);
191 tree_close(con->parent, DONT_KILL_WINDOW, false);
193 /* 3: re-attach to the parent of the currently focused con on the workspace
194 * this floating con was on */
195 Con *focused = con_descend_tiling_focused(ws);
197 /* if there is no other container on this workspace, focused will be the
198 * workspace itself */
199 if (focused->type == CT_WORKSPACE)
200 con->parent = focused;
201 else con->parent = focused->parent;
203 /* con_fix_percent will adjust the percent value */
206 TAILQ_INSERT_TAIL(&(con->parent->nodes_head), con, nodes);
207 TAILQ_INSERT_TAIL(&(con->parent->focus_head), con, focused);
209 con->floating = FLOATING_USER_OFF;
211 con_fix_percent(con->parent);
212 // TODO: don’t influence focus handling when Con was not focused before.
217 * Toggles floating mode for the given container.
219 * If the automatic flag is set to true, this was an automatic update by a change of the
220 * window class from the application which can be overwritten by the user.
223 void toggle_floating_mode(Con *con, bool automatic) {
224 /* see if the client is already floating */
225 if (con_is_floating(con)) {
226 LOG("already floating, re-setting to tiling\n");
228 floating_disable(con, automatic);
232 floating_enable(con, automatic);
236 * Raises the given container in the list of floating containers
239 void floating_raise_con(Con *con) {
240 DLOG("Raising floating con %p / %s\n", con, con->name);
241 TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows);
242 TAILQ_INSERT_TAIL(&(con->parent->floating_head), con, floating_windows);
246 * Checks if con’s coordinates are within its workspace and re-assigns it to
247 * the actual workspace if not.
250 bool floating_maybe_reassign_ws(Con *con) {
251 Output *output = get_output_containing(
252 con->rect.x + (con->rect.width / 2),
253 con->rect.y + (con->rect.height / 2));
256 ELOG("No output found at destination coordinates?\n");
260 if (con_get_output(con) == output->con) {
261 DLOG("still the same ws\n");
265 DLOG("Need to re-assign!\n");
267 Con *content = output_get_content(output->con);
268 Con *ws = TAILQ_FIRST(&(content->focus_head));
269 DLOG("Moving con %p / %s to workspace %p / %s\n", con, con->name, ws, ws->name);
270 con_move_to_workspace(con, ws);
271 con_focus(con_descend_focused(con));
275 DRAGGING_CB(drag_window_callback) {
276 struct xcb_button_press_event_t *event = extra;
278 /* Reposition the client correctly while moving */
279 con->rect.x = old_rect->x + (new_x - event->root_x);
280 con->rect.y = old_rect->y + (new_y - event->root_y);
282 render_con(con, false);
286 /* Check if we cross workspace boundaries while moving */
287 if (!floating_maybe_reassign_ws(con))
293 * Called when the user clicked on the titlebar of a floating window.
294 * Calls the drag_pointer function with the drag_window callback
297 void floating_drag_window(Con *con, xcb_button_press_event_t *event) {
298 DLOG("floating_drag_window\n");
300 drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, drag_window_callback, event);
305 * This is an ugly data structure which we need because there is no standard
306 * way of having nested functions (only available as a gcc extension at the
307 * moment, clang doesn’t support it) or blocks (only available as a clang
308 * extension and only on Mac OS X systems at the moment).
311 struct resize_window_callback_params {
314 xcb_button_press_event_t *event;
317 DRAGGING_CB(resize_window_callback) {
318 struct resize_window_callback_params *params = extra;
319 xcb_button_press_event_t *event = params->event;
320 border_t corner = params->corner;
322 int32_t dest_x = con->rect.x;
323 int32_t dest_y = con->rect.y;
325 uint32_t dest_height;
327 double ratio = (double) old_rect->width / old_rect->height;
329 /* First guess: We resize by exactly the amount the mouse moved,
330 * taking into account in which corner the client was grabbed */
331 if (corner & BORDER_LEFT)
332 dest_width = old_rect->width - (new_x - event->root_x);
333 else dest_width = old_rect->width + (new_x - event->root_x);
335 if (corner & BORDER_TOP)
336 dest_height = old_rect->height - (new_y - event->root_y);
337 else dest_height = old_rect->height + (new_y - event->root_y);
339 /* Obey minimum window size */
340 Rect minimum = con_minimum_size(con);
341 dest_width = max(dest_width, minimum.width);
342 dest_height = max(dest_height, minimum.height);
344 /* User wants to keep proportions, so we may have to adjust our values */
345 if (params->proportional) {
346 dest_width = max(dest_width, (int) (dest_height * ratio));
347 dest_height = max(dest_height, (int) (dest_width / ratio));
350 /* If not the lower right corner is grabbed, we must also reposition
351 * the client by exactly the amount we resized it */
352 if (corner & BORDER_LEFT)
353 dest_x = old_rect->x + (old_rect->width - dest_width);
355 if (corner & BORDER_TOP)
356 dest_y = old_rect->y + (old_rect->height - dest_height);
358 con->rect = (Rect) { dest_x, dest_y, dest_width, dest_height };
360 /* TODO: don’t re-render the whole tree just because we change
361 * coordinates of a floating window */
363 x_push_changes(croot);
367 * Called when the user clicked on a floating window while holding the
368 * floating_modifier and the right mouse button.
369 * Calls the drag_pointer function with the resize_window callback
372 void floating_resize_window(Con *con, bool proportional,
373 xcb_button_press_event_t *event) {
374 DLOG("floating_resize_window\n");
376 /* corner saves the nearest corner to the original click. It contains
377 * a bitmask of the nearest borders (BORDER_LEFT, BORDER_RIGHT, …) */
380 if (event->event_x <= (con->rect.width / 2))
381 corner |= BORDER_LEFT;
382 else corner |= BORDER_RIGHT;
384 if (event->event_y <= (con->rect.height / 2))
385 corner |= BORDER_TOP;
386 else corner |= BORDER_BOTTOM;
388 struct resize_window_callback_params params = { corner, proportional, event };
390 drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, resize_window_callback, ¶ms);
394 * This function grabs your pointer and lets you drag stuff around (borders).
395 * Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received
396 * and the given callback will be called with the parameters specified (client,
397 * border on which the click originally was), the original rect of the client,
398 * the event and the new coordinates (x, y).
401 void drag_pointer(Con *con, xcb_button_press_event_t *event, xcb_window_t
402 confine_to, border_t border, callback_t callback, void *extra)
404 uint32_t new_x, new_y;
407 memcpy(&old_rect, &(con->rect), sizeof(Rect));
409 /* Grab the pointer */
410 xcb_grab_pointer_cookie_t cookie;
411 xcb_grab_pointer_reply_t *reply;
412 cookie = xcb_grab_pointer(conn,
413 false, /* get all pointer events specified by the following mask */
414 root, /* grab the root window */
415 XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION, /* which events to let through */
416 XCB_GRAB_MODE_ASYNC, /* pointer events should continue as normal */
417 XCB_GRAB_MODE_ASYNC, /* keyboard mode */
418 confine_to, /* confine_to = in which window should the cursor stay */
419 XCB_NONE, /* don’t display a special cursor */
422 if ((reply = xcb_grab_pointer_reply(conn, cookie, NULL)) == NULL) {
423 ELOG("Could not grab pointer\n");
429 /* Go into our own event loop */
432 xcb_generic_event_t *inside_event, *last_motion_notify = NULL;
433 bool loop_done = false;
434 /* I’ve always wanted to have my own eventhandler… */
435 while (!loop_done && (inside_event = xcb_wait_for_event(conn))) {
436 /* We now handle all events we can get using xcb_poll_for_event */
438 /* skip x11 errors */
439 if (inside_event->response_type == 0) {
443 /* Strip off the highest bit (set if the event is generated) */
444 int type = (inside_event->response_type & 0x7F);
447 case XCB_BUTTON_RELEASE:
451 case XCB_MOTION_NOTIFY:
452 /* motion_notify events are saved for later */
453 FREE(last_motion_notify);
454 last_motion_notify = inside_event;
457 case XCB_UNMAP_NOTIFY:
459 case XCB_KEY_RELEASE:
460 DLOG("Unmap-notify, aborting\n");
461 handle_event(type, inside_event);
466 DLOG("Passing to original handler\n");
467 /* Use original handler */
468 handle_event(type, inside_event);
471 if (last_motion_notify != inside_event)
473 } while ((inside_event = xcb_poll_for_event(conn)) != NULL);
475 if (last_motion_notify == NULL)
478 new_x = ((xcb_motion_notify_event_t*)last_motion_notify)->root_x;
479 new_y = ((xcb_motion_notify_event_t*)last_motion_notify)->root_y;
481 callback(con, &old_rect, new_x, new_y, extra);
482 FREE(last_motion_notify);
485 xcb_ungrab_pointer(conn, XCB_CURRENT_TIME);
491 * Changes focus in the given direction for floating clients.
493 * Changing to the left/right means going to the previous/next floating client,
494 * changing to top/bottom means cycling through the Z-index.
497 void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, direction_t direction) {
498 DLOG("floating focus\n");
500 if (direction == D_LEFT || direction == D_RIGHT) {
501 /* Go to the next/previous floating client */
504 while ((client = (direction == D_LEFT ? TAILQ_PREV(currently_focused, floating_clients_head, floating_clients) :
505 TAILQ_NEXT(currently_focused, floating_clients))) !=
506 TAILQ_END(&(currently_focused->workspace->floating_clients))) {
507 if (!client->floating)
509 set_focus(conn, client, true);
516 * Moves the client 10px to the specified direction.
519 void floating_move(xcb_connection_t *conn, Client *currently_focused, direction_t direction) {
520 DLOG("floating move\n");
522 Rect destination = currently_focused->rect;
523 Rect *screen = &(currently_focused->workspace->output->rect);
538 /* to make static analyzers happy */
543 /* Prevent windows from vanishing completely */
544 if ((int32_t)(destination.x + destination.width - 5) <= (int32_t)screen->x ||
545 (int32_t)(destination.x + 5) >= (int32_t)(screen->x + screen->width) ||
546 (int32_t)(destination.y + destination.height - 5) <= (int32_t)screen->y ||
547 (int32_t)(destination.y + 5) >= (int32_t)(screen->y + screen->height)) {
548 DLOG("boundary check failed, not moving\n");
552 currently_focused->rect = destination;
553 reposition_client(conn, currently_focused);
555 /* Because reposition_client does not send a faked configure event (only resize does),
556 * we need to initiate that on our own */
557 fake_absolute_configure_notify(conn, currently_focused);
558 /* fake_absolute_configure_notify flushes */
562 * Hides all floating clients (or show them if they are currently hidden) on
563 * the specified workspace.
566 void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace) {
569 workspace->floating_hidden = !workspace->floating_hidden;
570 DLOG("floating_hidden is now: %d\n", workspace->floating_hidden);
571 TAILQ_FOREACH(client, &(workspace->floating_clients), floating_clients) {
572 if (workspace->floating_hidden)
573 client_unmap(conn, client);
574 else client_map(conn, client);
577 /* If we just unmapped all floating windows we should ensure that the focus
578 * is set correctly, that ist, to the first non-floating client in stack */
579 if (workspace->floating_hidden)
580 SLIST_FOREACH(client, &(workspace->focus_stack), focus_clients) {
581 if (client_is_floating(client))
583 set_focus(conn, client, true);