2 * vim:ts=4:sw=4:expandtab
4 * i3 - an improved dynamic tiling window manager
6 * © 2009-2010 Michael Stapelberg and contributors
8 * See file LICENSE for license information.
10 * src/floating.c: contains all functions for handling floating clients
17 extern xcb_connection_t *conn;
19 void floating_enable(Con *con, bool automatic) {
20 if (con_is_floating(con)) {
21 LOG("Container is already in floating mode, not doing anything.\n");
25 /* 1: detach the container from its parent */
26 /* TODO: refactor this with tree_close() */
27 TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
28 TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
30 con_fix_percent(con->parent, WINDOW_REMOVE);
32 /* 2: create a new container to render the decoration on, add
33 * it as a floating window to the workspace */
34 Con *nc = con_new(NULL);
35 /* we need to set the parent afterwards instead of passing it as an
36 * argument to con_new() because nc would be inserted into the tiling layer
38 nc->parent = con_get_workspace(con);
41 asprintf(&name, "[i3 con] floatingcon around %p", con);
46 /* add pixels for the decoration */
47 /* TODO: don’t add them when the user automatically puts new windows into
48 * 1pixel/borderless mode */
49 nc->rect.height += 17 + 2;
51 nc->orientation = NO_ORIENTATION;
52 nc->type = CT_FLOATING_CON;
53 TAILQ_INSERT_TAIL(&(nc->parent->floating_head), nc, floating_windows);
54 TAILQ_INSERT_TAIL(&(nc->parent->focus_head), nc, focused);
56 /* 3: attach the child to the new parent container */
57 con->old_parent = con->parent;
59 con->floating = FLOATING_USER_ON;
61 /* Some clients (like GIMP’s color picker window) get mapped
62 * to (0, 0), so we push them to a reasonable position
63 * (centered over their leader) */
64 if (nc->rect.x == 0 && nc->rect.y == 0) {
66 if (con->window && con->window->leader != XCB_NONE &&
67 (leader = con_by_window_id(con->window->leader)) != NULL) {
68 DLOG("Centering above leader\n");
69 nc->rect.x = leader->rect.x + (leader->rect.width / 2) - (nc->rect.width / 2);
70 nc->rect.y = leader->rect.y + (leader->rect.height / 2) - (nc->rect.height / 2);
72 /* center the window on workspace as fallback */
74 nc->rect.x = ws->rect.x + (ws->rect.width / 2) - (nc->rect.width / 2);
75 nc->rect.y = ws->rect.y + (ws->rect.height / 2) - (nc->rect.height / 2);
79 TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
80 TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
81 // TODO: don’t influence focus handling when Con was not focused before.
85 void floating_disable(Con *con, bool automatic) {
86 if (!con_is_floating(con)) {
87 LOG("Container isn't floating, not doing anything.\n");
91 assert(con->old_parent != NULL);
93 /* 1: detach from parent container */
94 TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
95 TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
97 /* 2: kill parent container */
98 TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows);
99 TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused);
100 tree_close(con->parent, false, false);
102 /* 3: re-attach to previous parent */
103 con->parent = con->old_parent;
104 TAILQ_INSERT_TAIL(&(con->parent->nodes_head), con, nodes);
105 TAILQ_INSERT_TAIL(&(con->parent->focus_head), con, focused);
107 con->floating = FLOATING_USER_OFF;
109 con_fix_percent(con->parent, WINDOW_ADD);
110 // TODO: don’t influence focus handling when Con was not focused before.
116 * Toggles floating mode for the given container.
118 * If the automatic flag is set to true, this was an automatic update by a change of the
119 * window class from the application which can be overwritten by the user.
122 void toggle_floating_mode(Con *con, bool automatic) {
123 //i3Font *font = load_font(conn, config.font);
125 /* see if the client is already floating */
126 if (con_is_floating(con)) {
127 LOG("already floating, re-setting to tiling\n");
129 floating_disable(con, automatic);
133 floating_enable(con, automatic);
138 DLOG("Not putting dock client into floating mode\n");
143 DLOG("This client is already in floating (container == NULL), re-inserting\n");
145 Workspace *ws = client->workspace;
146 SLIST_FOREACH(next_tiling, &(ws->focus_stack), focus_clients)
147 if (!client_is_floating(next_tiling))
149 /* If there are no tiling clients on this workspace, there can only be one
150 * container: the first one */
151 if (next_tiling == TAILQ_END(&(ws->focus_stack)))
152 con = ws->table[0][0];
153 else con = next_tiling->container;
155 /* Remove the client from the list of floating clients */
156 TAILQ_REMOVE(&(ws->floating_clients), client, floating_clients);
158 DLOG("destination container = %p\n", con);
159 Client *old_focused = con->currently_focused;
160 /* Preserve position/size */
161 memcpy(&(client->floating_rect), &(client->rect), sizeof(Rect));
163 client->floating = FLOATING_USER_OFF;
164 client->container = con;
166 if (old_focused != NULL && !old_focused->dock)
167 CIRCLEQ_INSERT_AFTER(&(con->clients), old_focused, client, clients);
168 else CIRCLEQ_INSERT_TAIL(&(con->clients), client, clients);
170 DLOG("Re-inserted the window.\n");
171 con->currently_focused = client;
173 client_set_below_floating(conn, client);
175 render_container(conn, con);
181 DLOG("Entering floating for client %08x\n", client->child);
183 /* Remove the client of its container */
184 client_remove_from_container(conn, client, con, false);
185 client->container = NULL;
187 /* Add the client to the list of floating clients for its workspace */
188 TAILQ_INSERT_TAIL(&(client->workspace->floating_clients), client, floating_clients);
190 if (con->currently_focused == client) {
191 DLOG("Need to re-adjust currently_focused\n");
192 /* Get the next client in the focus stack for this particular container */
193 con->currently_focused = get_last_focused_client(conn, con, NULL);
197 client->floating = FLOATING_AUTO_ON;
198 else client->floating = FLOATING_USER_ON;
200 /* Initialize the floating position from the position in tiling mode, if this
201 * client never was floating (x == -1) */
202 if (client->floating_rect.x == -1) {
203 /* Copy over the position */
204 client->floating_rect.x = client->rect.x;
205 client->floating_rect.y = client->rect.y;
207 /* Copy size the other direction */
208 client->child_rect.width = client->floating_rect.width;
209 client->child_rect.height = client->floating_rect.height;
211 client->rect.width = client->child_rect.width + 2 + 2;
212 client->rect.height = client->child_rect.height + (font->height + 2 + 2) + 2;
214 DLOG("copying size from tiling (%d, %d) size (%d, %d)\n", client->floating_rect.x, client->floating_rect.y,
215 client->floating_rect.width, client->floating_rect.height);
217 /* If the client was already in floating before we restore the old position / size */
218 DLOG("using: (%d, %d) size (%d, %d)\n", client->floating_rect.x, client->floating_rect.y,
219 client->floating_rect.width, client->floating_rect.height);
220 memcpy(&(client->rect), &(client->floating_rect), sizeof(Rect));
223 /* Raise the client */
224 xcb_raise_window(conn, client->frame);
225 reposition_client(conn, client);
226 resize_client(conn, client);
227 /* redecorate_window flushes */
228 redecorate_window(conn, client);
230 /* Re-render the tiling layout of this container */
231 render_container(conn, con);
238 * Removes the floating client from its workspace and attaches it to the new workspace.
239 * This is centralized here because it may happen if you move it via keyboard and
240 * if you move it using your mouse.
243 void floating_assign_to_workspace(Client *client, Workspace *new_workspace) {
244 /* Remove from focus stack and list of floating clients */
245 SLIST_REMOVE(&(client->workspace->focus_stack), client, Client, focus_clients);
246 TAILQ_REMOVE(&(client->workspace->floating_clients), client, floating_clients);
248 if (client->workspace->fullscreen_client == client)
249 client->workspace->fullscreen_client = NULL;
251 /* Insert into destination focus stack and list of floating clients */
252 client->workspace = new_workspace;
253 SLIST_INSERT_HEAD(&(client->workspace->focus_stack), client, focus_clients);
254 TAILQ_INSERT_TAIL(&(client->workspace->floating_clients), client, floating_clients);
255 if (client->fullscreen)
256 client->workspace->fullscreen_client = client;
260 * This is an ugly data structure which we need because there is no standard
261 * way of having nested functions (only available as a gcc extension at the
262 * moment, clang doesn’t support it) or blocks (only available as a clang
263 * extension and only on Mac OS X systems at the moment).
266 struct resize_callback_params {
268 xcb_button_press_event_t *event;
271 DRAGGING_CB(resize_callback) {
272 struct resize_callback_params *params = extra;
273 xcb_button_press_event_t *event = params->event;
274 switch (params->border) {
276 int new_width = old_rect->width + (new_x - event->root_x);
277 if ((new_width < 0) ||
278 (new_width < client_min_width(client) && client->rect.width >= new_width))
280 client->rect.width = new_width;
284 case BORDER_BOTTOM: {
285 int new_height = old_rect->height + (new_y - event->root_y);
286 if ((new_height < 0) ||
287 (new_height < client_min_height(client) && client->rect.height >= new_height))
289 client->rect.height = old_rect->height + (new_y - event->root_y);
294 int new_height = old_rect->height + (event->root_y - new_y);
295 if ((new_height < 0) ||
296 (new_height < client_min_height(client) && client->rect.height >= new_height))
299 client->rect.y = old_rect->y + (new_y - event->root_y);
300 client->rect.height = new_height;
305 int new_width = old_rect->width + (event->root_x - new_x);
306 if ((new_width < 0) ||
307 (new_width < client_min_width(client) && client->rect.width >= new_width))
309 client->rect.x = old_rect->x + (new_x - event->root_x);
310 client->rect.width = new_width;
315 /* Push the new position/size to X11 */
316 reposition_client(conn, client);
317 resize_client(conn, client);
323 * Called whenever the user clicks on a border (not the titlebar!) of a floating window.
324 * Determines on which border the user clicked and launches the drag_pointer function
325 * with the resize_callback.
328 int floating_border_click(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event) {
329 DLOG("floating border click\n");
333 if (event->event_y < 2)
335 else if (event->event_y >= (client->rect.height - 2))
336 border = BORDER_BOTTOM;
337 else if (event->event_x <= 2)
338 border = BORDER_LEFT;
339 else if (event->event_x >= (client->rect.width - 2))
340 border = BORDER_RIGHT;
342 DLOG("Not on any border, not doing anything.\n");
346 DLOG("border = %d\n", border);
348 struct resize_callback_params params = { border, event };
350 drag_pointer(conn, client, event, XCB_NONE, border, resize_callback, ¶ms);
356 DRAGGING_CB(drag_window_callback) {
357 struct xcb_button_press_event_t *event = extra;
359 /* Reposition the client correctly while moving */
360 con->rect.x = old_rect->x + (new_x - event->root_x);
361 con->rect.y = old_rect->y + (new_y - event->root_y);
362 /* TODO: don’t re-render the whole tree just because we change
363 * coordinates of a floating window */
365 x_push_changes(croot);
369 * Called when the user clicked on the titlebar of a floating window.
370 * Calls the drag_pointer function with the drag_window callback
373 void floating_drag_window(Con *con, xcb_button_press_event_t *event) {
374 DLOG("floating_drag_window\n");
376 drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, drag_window_callback, event);
381 * This is an ugly data structure which we need because there is no standard
382 * way of having nested functions (only available as a gcc extension at the
383 * moment, clang doesn’t support it) or blocks (only available as a clang
384 * extension and only on Mac OS X systems at the moment).
387 struct resize_window_callback_params {
390 xcb_button_press_event_t *event;
393 DRAGGING_CB(resize_window_callback) {
394 struct resize_window_callback_params *params = extra;
395 xcb_button_press_event_t *event = params->event;
396 border_t corner = params->corner;
398 int32_t dest_x = con->rect.x;
399 int32_t dest_y = con->rect.y;
401 uint32_t dest_height;
403 double ratio = (double) old_rect->width / old_rect->height;
405 /* First guess: We resize by exactly the amount the mouse moved,
406 * taking into account in which corner the client was grabbed */
407 if (corner & BORDER_LEFT)
408 dest_width = old_rect->width - (new_x - event->root_x);
409 else dest_width = old_rect->width + (new_x - event->root_x);
411 if (corner & BORDER_TOP)
412 dest_height = old_rect->height - (new_y - event->root_y);
413 else dest_height = old_rect->height + (new_y - event->root_y);
415 /* TODO: minimum window size */
417 /* Obey minimum window size */
418 dest_width = max(dest_width, client_min_width(client));
419 dest_height = max(dest_height, client_min_height(client));
422 /* User wants to keep proportions, so we may have to adjust our values */
423 if (params->proportional) {
424 dest_width = max(dest_width, (int) (dest_height * ratio));
425 dest_height = max(dest_height, (int) (dest_width / ratio));
428 /* If not the lower right corner is grabbed, we must also reposition
429 * the client by exactly the amount we resized it */
430 if (corner & BORDER_LEFT)
431 dest_x = old_rect->x + (old_rect->width - dest_width);
433 if (corner & BORDER_TOP)
434 dest_y = old_rect->y + (old_rect->height - dest_height);
436 con->rect = (Rect) { dest_x, dest_y, dest_width, dest_height };
438 /* TODO: don’t re-render the whole tree just because we change
439 * coordinates of a floating window */
441 x_push_changes(croot);
445 * Called when the user clicked on a floating window while holding the
446 * floating_modifier and the right mouse button.
447 * Calls the drag_pointer function with the resize_window callback
450 void floating_resize_window(Con *con, bool proportional,
451 xcb_button_press_event_t *event) {
452 DLOG("floating_resize_window\n");
454 /* corner saves the nearest corner to the original click. It contains
455 * a bitmask of the nearest borders (BORDER_LEFT, BORDER_RIGHT, …) */
458 if (event->event_x <= (con->rect.width / 2))
459 corner |= BORDER_LEFT;
460 else corner |= BORDER_RIGHT;
462 if (event->event_y <= (con->rect.height / 2))
463 corner |= BORDER_TOP;
464 else corner |= BORDER_RIGHT;
466 struct resize_window_callback_params params = { corner, proportional, event };
468 drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, resize_window_callback, ¶ms);
472 * This function grabs your pointer and lets you drag stuff around (borders).
473 * Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received
474 * and the given callback will be called with the parameters specified (client,
475 * border on which the click originally was), the original rect of the client,
476 * the event and the new coordinates (x, y).
479 void drag_pointer(Con *con, xcb_button_press_event_t *event, xcb_window_t
480 confine_to, border_t border, callback_t callback, void *extra)
482 xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root;
483 uint32_t new_x, new_y;
486 memcpy(&old_rect, &(con->rect), sizeof(Rect));
488 /* Grab the pointer */
489 /* TODO: returncode */
490 xcb_grab_pointer(conn,
491 false, /* get all pointer events specified by the following mask */
492 root, /* grab the root window */
493 XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION, /* which events to let through */
494 XCB_GRAB_MODE_ASYNC, /* pointer events should continue as normal */
495 XCB_GRAB_MODE_ASYNC, /* keyboard mode */
496 confine_to, /* confine_to = in which window should the cursor stay */
497 XCB_NONE, /* don’t display a special cursor */
500 /* Go into our own event loop */
503 xcb_generic_event_t *inside_event, *last_motion_notify = NULL;
504 /* I’ve always wanted to have my own eventhandler… */
505 while ((inside_event = xcb_wait_for_event(conn))) {
506 /* We now handle all events we can get using xcb_poll_for_event */
508 /* Same as get_event_handler in xcb */
509 int nr = inside_event->response_type;
511 /* An error occured */
512 //handle_event(NULL, conn, inside_event);
517 nr &= XCB_EVENT_RESPONSE_TYPE_MASK;
521 case XCB_BUTTON_RELEASE:
524 case XCB_MOTION_NOTIFY:
525 /* motion_notify events are saved for later */
526 FREE(last_motion_notify);
527 last_motion_notify = inside_event;
530 case XCB_UNMAP_NOTIFY:
531 DLOG("Unmap-notify, aborting\n");
532 xcb_event_handle(&evenths, inside_event);
536 DLOG("Passing to original handler\n");
537 /* Use original handler */
538 xcb_event_handle(&evenths, inside_event);
541 if (last_motion_notify != inside_event)
543 } while ((inside_event = xcb_poll_for_event(conn)) != NULL);
545 if (last_motion_notify == NULL)
548 new_x = ((xcb_motion_notify_event_t*)last_motion_notify)->root_x;
549 new_y = ((xcb_motion_notify_event_t*)last_motion_notify)->root_y;
551 callback(con, &old_rect, new_x, new_y, extra);
552 FREE(last_motion_notify);
555 xcb_ungrab_pointer(conn, XCB_CURRENT_TIME);
561 * Changes focus in the given direction for floating clients.
563 * Changing to the left/right means going to the previous/next floating client,
564 * changing to top/bottom means cycling through the Z-index.
567 void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, direction_t direction) {
568 DLOG("floating focus\n");
570 if (direction == D_LEFT || direction == D_RIGHT) {
571 /* Go to the next/previous floating client */
574 while ((client = (direction == D_LEFT ? TAILQ_PREV(currently_focused, floating_clients_head, floating_clients) :
575 TAILQ_NEXT(currently_focused, floating_clients))) !=
576 TAILQ_END(&(currently_focused->workspace->floating_clients))) {
577 if (!client->floating)
579 set_focus(conn, client, true);
586 * Moves the client 10px to the specified direction.
589 void floating_move(xcb_connection_t *conn, Client *currently_focused, direction_t direction) {
590 DLOG("floating move\n");
592 Rect destination = currently_focused->rect;
593 Rect *screen = &(currently_focused->workspace->output->rect);
608 /* to make static analyzers happy */
613 /* Prevent windows from vanishing completely */
614 if ((int32_t)(destination.x + destination.width - 5) <= (int32_t)screen->x ||
615 (int32_t)(destination.x + 5) >= (int32_t)(screen->x + screen->width) ||
616 (int32_t)(destination.y + destination.height - 5) <= (int32_t)screen->y ||
617 (int32_t)(destination.y + 5) >= (int32_t)(screen->y + screen->height)) {
618 DLOG("boundary check failed, not moving\n");
622 currently_focused->rect = destination;
623 reposition_client(conn, currently_focused);
625 /* Because reposition_client does not send a faked configure event (only resize does),
626 * we need to initiate that on our own */
627 fake_absolute_configure_notify(conn, currently_focused);
628 /* fake_absolute_configure_notify flushes */
632 * Hides all floating clients (or show them if they are currently hidden) on
633 * the specified workspace.
636 void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace) {
639 workspace->floating_hidden = !workspace->floating_hidden;
640 DLOG("floating_hidden is now: %d\n", workspace->floating_hidden);
641 TAILQ_FOREACH(client, &(workspace->floating_clients), floating_clients) {
642 if (workspace->floating_hidden)
643 client_unmap(conn, client);
644 else client_map(conn, client);
647 /* If we just unmapped all floating windows we should ensure that the focus
648 * is set correctly, that ist, to the first non-floating client in stack */
649 if (workspace->floating_hidden)
650 SLIST_FOREACH(client, &(workspace->focus_stack), focus_clients) {
651 if (client_is_floating(client))
653 set_focus(conn, client, true);