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Implement selecting the next tiling/floating window (using "focus")
[i3/i3] / src / floating.c
1 /*
2  * vim:ts=8:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  *
6  * © 2009 Michael Stapelberg and contributors
7  *
8  * See file LICENSE for license information.
9  *
10  * src/floating.c: contains all functions for handling floating clients
11  *
12  */
13 #include <stdlib.h>
14 #include <string.h>
15 #include <assert.h>
16
17 #include <xcb/xcb.h>
18 #include <xcb/xcb_event.h>
19
20 #include "i3.h"
21 #include "config.h"
22 #include "data.h"
23 #include "util.h"
24 #include "xcb.h"
25 #include "debug.h"
26 #include "layout.h"
27 #include "client.h"
28
29 /* On which border was the dragging initiated? */
30 typedef enum { BORDER_LEFT, BORDER_RIGHT, BORDER_TOP, BORDER_BOTTOM} border_t;
31 /* Callback for dragging */
32 typedef void(*callback_t)(Rect*, uint32_t, uint32_t);
33
34 /* Forward definitions */
35 static void drag_pointer(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event,
36                          border_t border, callback_t callback);
37
38 /*
39  * Toggles floating mode for the given client.
40  * Correctly takes care of the position/size (separately stored for tiling/floating mode)
41  * and repositions/resizes/redecorates the client.
42  *
43  * If the automatic flag is set to true, this was an automatic update by a change of the
44  * window class from the application which can be overwritten by the user.
45  *
46  */
47 void toggle_floating_mode(xcb_connection_t *conn, Client *client, bool automatic) {
48         Container *con = client->container;
49         i3Font *font = load_font(conn, config.font);
50
51         if (con == NULL) {
52                 LOG("This client is already in floating (container == NULL), re-inserting\n");
53                 Client *next_tiling;
54                 SLIST_FOREACH(next_tiling, &(client->workspace->focus_stack), focus_clients)
55                         if (!client_is_floating(next_tiling))
56                                 break;
57                 /* If there are no tiling clients on this workspace, there can only be one
58                  * container: the first one */
59                 if (next_tiling == TAILQ_END(&(client->workspace->focus_stack)))
60                         con = client->workspace->table[0][0];
61                 else con = next_tiling->container;
62
63                 /* Remove the client from the list of floating clients */
64                 TAILQ_REMOVE(&(client->workspace->floating_clients), client, floating_clients);
65
66                 LOG("destination container = %p\n", con);
67                 Client *old_focused = con->currently_focused;
68                 /* Preserve position/size */
69                 memcpy(&(client->floating_rect), &(client->rect), sizeof(Rect));
70
71                 client->floating = FLOATING_USER_OFF;
72                 client->container = con;
73
74                 if (old_focused != NULL && !old_focused->dock)
75                         CIRCLEQ_INSERT_AFTER(&(con->clients), old_focused, client, clients);
76                 else CIRCLEQ_INSERT_TAIL(&(con->clients), client, clients);
77
78                 LOG("Re-inserted the client into the matrix.\n");
79                 con->currently_focused = client;
80
81                 client_set_below_floating(conn, client);
82
83                 render_container(conn, con);
84                 xcb_flush(conn);
85
86                 return;
87         }
88
89         LOG("Entering floating for client %08x\n", client->child);
90
91         /* Remove the client of its container */
92         client_remove_from_container(conn, client, con, false);
93         client->container = NULL;
94
95         /* Add the client to the list of floating clients for its workspace */
96         TAILQ_INSERT_TAIL(&(client->workspace->floating_clients), client, floating_clients);
97
98         if (con->currently_focused == client) {
99                 LOG("Need to re-adjust currently_focused\n");
100                 /* Get the next client in the focus stack for this particular container */
101                 con->currently_focused = get_last_focused_client(conn, con, NULL);
102         }
103
104         if (automatic)
105                 client->floating = FLOATING_AUTO_ON;
106         else client->floating = FLOATING_USER_ON;
107
108         /* Initialize the floating position from the position in tiling mode, if this
109          * client never was floating (x == -1) */
110         if (client->floating_rect.x == -1) {
111                 /* Copy over the position */
112                 client->floating_rect.x = client->rect.x;
113                 client->floating_rect.y = client->rect.y;
114
115                 /* Copy size the other direction */
116                 client->child_rect.width = client->floating_rect.width;
117                 client->child_rect.height = client->floating_rect.height;
118
119                 client->rect.width = client->child_rect.width + 2 + 2;
120                 client->rect.height = client->child_rect.height + (font->height + 2 + 2) + 2;
121
122                 LOG("copying size from tiling (%d, %d) size (%d, %d)\n", client->floating_rect.x, client->floating_rect.y,
123                                 client->floating_rect.width, client->floating_rect.height);
124         } else {
125                 /* If the client was already in floating before we restore the old position / size */
126                 LOG("using: (%d, %d) size (%d, %d)\n", client->floating_rect.x, client->floating_rect.y,
127                         client->floating_rect.width, client->floating_rect.height);
128                 memcpy(&(client->rect), &(client->floating_rect), sizeof(Rect));
129         }
130
131         /* Raise the client */
132         xcb_raise_window(conn, client->frame);
133         reposition_client(conn, client);
134         resize_client(conn, client);
135         /* redecorate_window flushes */
136         redecorate_window(conn, client);
137
138         /* Re-render the tiling layout of this container */
139         render_container(conn, con);
140         xcb_flush(conn);
141 }
142
143
144 /*
145  * Called whenever the user clicks on a border (not the titlebar!) of a floating window.
146  * Determines on which border the user clicked and launches the drag_pointer function
147  * with the resize_callback.
148  *
149  */
150 int floating_border_click(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event) {
151
152         LOG("floating border click\n");
153
154         border_t border;
155
156         void resize_callback(Rect *old_rect, uint32_t new_x, uint32_t new_y) {
157                 switch (border) {
158                         case BORDER_RIGHT:
159                                 client->rect.width = old_rect->width + (new_x - event->root_x);
160                                 break;
161
162                         case BORDER_BOTTOM:
163                                 client->rect.height = old_rect->height + (new_y - event->root_y);
164                                 break;
165
166                         case BORDER_TOP:
167                                 client->rect.y = old_rect->y + (new_y - event->root_y);
168                                 client->rect.height = old_rect->height + (event->root_y - new_y);
169                                 break;
170
171                         case BORDER_LEFT:
172                                 client->rect.x = old_rect->x + (new_x - event->root_x);
173                                 client->rect.width = old_rect->width + (event->root_x - new_x);
174                                 break;
175                 }
176
177                 /* Push the new position/size to X11 */
178                 reposition_client(conn, client);
179                 resize_client(conn, client);
180                 xcb_flush(conn);
181         }
182
183         if (event->event_y < 2)
184                 border = BORDER_TOP;
185         else if (event->event_y >= (client->rect.height - 2))
186                 border = BORDER_BOTTOM;
187         else if (event->event_x <= 2)
188                 border = BORDER_LEFT;
189         else if (event->event_x > 2)
190                 border = BORDER_RIGHT;
191         else {
192                 LOG("Not on any border, not doing anything.\n");
193                 return 1;
194         }
195
196         LOG("border = %d\n", border);
197
198         drag_pointer(conn, client, event, border, resize_callback);
199
200         return 1;
201 }
202
203
204 /*
205  * Called when the user clicked on the titlebar of a floating window.
206  * Calls the drag_pointer function with the drag_window callback
207  *
208  */
209 void floating_drag_window(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event) {
210         LOG("floating_drag_window\n");
211
212         void drag_window_callback(Rect *old_rect, uint32_t new_x, uint32_t new_y) {
213                 /* Reposition the client correctly while moving */
214                 client->rect.x = old_rect->x + (new_x - event->root_x);
215                 client->rect.y = old_rect->y + (new_y - event->root_y);
216                 reposition_client(conn, client);
217                 /* Because reposition_client does not send a faked configure event (only resize does),
218                  * we need to initiate that on our own */
219                 fake_absolute_configure_notify(conn, client);
220                 /* fake_absolute_configure_notify flushes */
221         }
222
223
224         drag_pointer(conn, client, event, BORDER_TOP /* irrelevant */, drag_window_callback);
225 }
226
227 /*
228  * This function grabs your pointer and lets you drag stuff around (borders).
229  * Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received
230  * and the given callback will be called with the parameters specified (client,
231  * border on which the click originally was), the original rect of the client,
232  * the event and the new coordinates (x, y).
233  *
234  */
235 static void drag_pointer(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event,
236                          border_t border, callback_t callback) {
237         xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root;
238         uint32_t new_x, new_y;
239         Rect old_rect;
240         memcpy(&old_rect, &(client->rect), sizeof(Rect));
241
242         /* Grab the pointer */
243         /* TODO: returncode */
244         xcb_grab_pointer(conn, 
245                         false,               /* get all pointer events specified by the following mask */
246                         root,                /* grab the root window */
247                         XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION, /* which events to let through */
248                         XCB_GRAB_MODE_ASYNC, /* pointer events should continue as normal */
249                         XCB_GRAB_MODE_ASYNC, /* keyboard mode */
250                         XCB_NONE,            /* confine_to = in which window should the cursor stay */
251                         XCB_NONE,            /* don’t display a special cursor */
252                         XCB_CURRENT_TIME);
253
254         /* Go into our own event loop */
255         xcb_flush(conn);
256
257         xcb_generic_event_t *inside_event, *last_motion_notify = NULL;
258         /* I’ve always wanted to have my own eventhandler… */
259         while ((inside_event = xcb_wait_for_event(conn))) {
260                 /* We now handle all events we can get using xcb_poll_for_event */
261                 do {
262                         /* Same as get_event_handler in xcb */
263                         int nr = inside_event->response_type;
264                         if (nr == 0) {
265                                 /* An error occured */
266                                 handle_event(NULL, conn, inside_event);
267                                 free(inside_event);
268                                 continue;
269                         }
270                         assert(nr < 256);
271                         nr &= XCB_EVENT_RESPONSE_TYPE_MASK;
272                         assert(nr >= 2);
273
274                         switch (nr) {
275                                 case XCB_BUTTON_RELEASE:
276                                         goto done;
277
278                                 case XCB_MOTION_NOTIFY:
279                                         /* motion_notify events are saved for later */
280                                         FREE(last_motion_notify);
281                                         last_motion_notify = inside_event;
282
283                                         break;
284                                 default:
285                                         LOG("Passing to original handler\n");
286                                         /* Use original handler */
287                                         xcb_event_handle(&evenths, inside_event);
288                                         break;
289                         }
290                         if (last_motion_notify != inside_event)
291                                 free(inside_event);
292                 } while ((inside_event = xcb_poll_for_event(conn)) != NULL);
293
294                 if (last_motion_notify == NULL)
295                         continue;
296
297                 new_x = ((xcb_motion_notify_event_t*)last_motion_notify)->root_x;
298                 new_y = ((xcb_motion_notify_event_t*)last_motion_notify)->root_y;
299
300                 callback(&old_rect, new_x, new_y);
301                 FREE(last_motion_notify);
302         }
303 done:
304         xcb_ungrab_pointer(conn, XCB_CURRENT_TIME);
305         xcb_flush(conn);
306 }
307
308 /*
309  * Changes focus in the given direction for floating clients.
310  *
311  * Changing to the left/right means going to the previous/next floating client,
312  * changing to top/bottom means cycling through the Z-index.
313  *
314  */
315 void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, direction_t direction) {
316         LOG("floating focus\n");
317
318         if (direction == D_LEFT || direction == D_RIGHT) {
319                 /* Go to the next/previous floating client */
320                 Client *client;
321
322                 while ((client = (direction == D_LEFT ? TAILQ_PREV(currently_focused, floating_clients_head, floating_clients) :
323                                                         TAILQ_NEXT(currently_focused, floating_clients))) !=
324                        TAILQ_END(&(currently_focused->workspace->floating_clients))) {
325                         if (!client->floating)
326                                 continue;
327                         set_focus(conn, client, true);
328                         return;
329                 }
330         }
331 }
332
333 /*
334  * Moves the client 10px to the specified direction.
335  *
336  */
337 void floating_move(xcb_connection_t *conn, Client *currently_focused, direction_t direction) {
338         LOG("floating move\n");
339
340         switch (direction) {
341                 case D_LEFT:
342                         if (currently_focused->rect.x < 10)
343                                 return;
344                         currently_focused->rect.x -= 10;
345                         break;
346                 case D_RIGHT:
347                         currently_focused->rect.x += 10;
348                         break;
349                 case D_UP:
350                         if (currently_focused->rect.y < 10)
351                                 return;
352                         currently_focused->rect.y -= 10;
353                         break;
354                 case D_DOWN:
355                         currently_focused->rect.y += 10;
356                         break;
357                 /* to make static analyzers happy */
358                 default:
359                         break;
360         }
361
362         reposition_client(conn, currently_focused);
363
364         /* Because reposition_client does not send a faked configure event (only resize does),
365          * we need to initiate that on our own */
366         fake_absolute_configure_notify(conn, currently_focused);
367         /* fake_absolute_configure_notify flushes */
368 }
369
370 /*
371  * Hides all floating clients (or show them if they are currently hidden) on
372  * the specified workspace.
373  *
374  */
375 void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace) {
376         Client *client;
377
378         workspace->floating_hidden = !workspace->floating_hidden;
379         LOG("floating_hidden is now: %d\n", workspace->floating_hidden);
380         TAILQ_FOREACH(client, &(workspace->floating_clients), floating_clients) {
381                 if (workspace->floating_hidden)
382                         xcb_unmap_window(conn, client->frame);
383                 else xcb_map_window(conn, client->frame);
384         }
385
386         /* If we just unmapped all floating windows we should ensure that the focus
387          * is set correctly, that ist, to the first non-floating client in stack */
388         if (workspace->floating_hidden)
389                 SLIST_FOREACH(client, &(workspace->focus_stack), focus_clients) {
390                         if (client_is_floating(client))
391                                 continue;
392                         set_focus(conn, client, true);
393                         return;
394                 }
395
396         xcb_flush(conn);
397 }