3 // Including SDKDDKVer.h defines the highest available Windows platform.
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5 // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
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6 // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
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8 #include <SDKDDKVer.h>
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