; ; 2015-03-08, Greg King ; ; When you want to create a program with the alternate file format, ; add "-u __BOOT__" to the cl65/ld65 command line. Then, the linker ; will import this symbol name; and, link this module at the front ; of your program file. .export __BOOT__ : abs = 1 .import __MAIN_START__, __MAIN_SIZE__, __BSS_RUN__ ; ------------------------------------------------------------------------ load_addr := __MAIN_START__ load_size = __BSS_RUN__ - __MAIN_START__ ram_top := __MAIN_START__ + __MAIN_SIZE__ .segment "BOOT" ; If you want to change how this bootstrap loader works, then: ; 1. edit this assembly source code, ; 2. define the constant ASM (uncomment the line below), ; 3. assemble this file (and, make a listing of that assembly), ; 4. copy the listing's hex codes into the .byte lines below (notice that most ; of the strings are followed by CR; it's required by the OS65V monitor) ; (be sure to match the listing's lines against the .byte lines), ; 5. undefine ASM (recomment the line), ; 6. assemble this file, again, ; 7. and, add the object file to "osic1p.lib". ;ASM = 1 .ifdef ASM .include "osic1p.inc" .macpack generic load := $08 ; private variables count := $0A GETCHAR := $FFBF ; gets one character from ACIA FIRSTVISC = $85 ; Offset of first visible character in video RAM LINEDIST = $20 ; Offset in video RAM between two lines ldy #<$0000 lda #load_addr sta load stx load+1 lda #load_size eor #$FF sta count+1 L1: inc count ; pre-count one's-complement upwards bnz L2 inc count+1 bze L3 L2: jsr GETCHAR ; (doesn't change .Y) sta (load),y ; Show that the file is being loaded by rotating an arrow on the screen. ; tya lsr a lsr a and #8 - 1 ora #$10 ; eight arrow characters sta SCRNBASE + FIRSTVISC + 2 * LINEDIST + 11 iny bnz L1 inc load+1 bnz L1 ; branch always L3: jmp load_addr .else .mac hex1 h .lobytes ((h) & $0F) + (((h) & $0F) > 9) * 7 + '0' .endmac .mac hex2 h hex1 (h) >> 4 hex1 (h) >> 0 .endmac .mac hex4 h hex2 >(h) hex2 <(h) .endmac CR = $0D .byte CR, CR .byte "." ; set an address hex4 ram_top ; put loader where stack will sit .byte "/" ; write bytes into RAM ; ASCII-coded hexadecimal translation of the above assembly code. ; It was copied from the assembler listing. .byte "A0", CR, "00", CR .byte "A9", CR hex2 load_addr .byte CR, "85", CR, "08", CR .byte "86", CR, "09", CR .byte "A9", CR hex2 load_size .byte CR, "49", CR, "FF", CR .byte "85", CR, "0B", CR .byte "E6", CR, "0A", CR .byte "D0", CR, "04", CR .byte "E6", CR, "0B", CR .byte "F0", CR, "16", CR .byte "20", CR, "BF", CR, "FF", CR .byte "91", CR, "08", CR .byte "98", CR .byte "4A", CR .byte "4A", CR .byte "29", CR, "07", CR .byte "09", CR, "10", CR .byte "8D", CR, "D0", CR, "D0", CR .byte "C8", CR .byte "D0", CR, "E6", CR .byte "E6", CR, "09", CR .byte "D0", CR, "E2", CR .byte "4C", CR hex2 load_addr .byte CR, "." hex4 ram_top .byte "G" ; go to address .endif