# Microsoft Developer Studio Project File - Name="slapd" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=slapd - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "slapd.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "slapd.mak" CFG="slapd - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "slapd - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "slapd - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "slapd - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 hs_regex.lib libdb.lib wsock32.lib /nologo /subsystem:console /machine:I386 !ELSEIF "$(CFG)" == "slapd - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 hs_regex.lib libdb.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept !ENDIF # Begin Target # Name "slapd - Win32 Release" # Name "slapd - Win32 Debug" # Begin Group "Source" # PROP Default_Filter ".c" # Begin Source File SOURCE=.\abandon.c # End Source File # Begin Source File SOURCE=.\acl.c # End Source File # Begin Source File SOURCE=.\aclparse.c # End Source File # Begin Source File SOURCE=.\add.c # End Source File # Begin Source File SOURCE=.\attr.c # End Source File # Begin Source File SOURCE=.\ava.c # End Source File # Begin Source File SOURCE=.\backend.c # End Source File # Begin Source File SOURCE=.\bind.c # End Source File # Begin Source File SOURCE=.\ch_malloc.c # End Source File # Begin Source File SOURCE=.\charray.c # End Source File # Begin Source File SOURCE=.\compare.c # End Source File # Begin Source File SOURCE=.\config.c # End Source File # Begin Source File SOURCE=.\configinfo.c # End Source File # Begin Source File SOURCE=.\connection.c # End Source File # Begin Source File SOURCE=.\daemon.c # End Source File # Begin Source File SOURCE=.\delete.c # End Source File # Begin Source File SOURCE=.\dn.c # End Source File # Begin Source File SOURCE=.\entry.c # End Source File # Begin Source File SOURCE=.\filter.c # End Source File # Begin Source File SOURCE=.\filterentry.c # End Source File # Begin Source File SOURCE=.\init.c # End Source File # Begin Source File SOURCE=.\lock.c # End Source File # Begin Source File SOURCE=.\main.c # End Source File # Begin Source File SOURCE=.\modify.c # End Source File # Begin Source File SOURCE=.\modrdn.c # End Source File # Begin Source File SOURCE=.\monitor.c # End Source File # Begin Source File SOURCE=.\nt_debug.c # End Source File # Begin Source File SOURCE=.\operation.c # End Source File # Begin Source File SOURCE=.\phonetic.c # End Source File # Begin Source File SOURCE=.\repl.c # End Source File # Begin Source File SOURCE=.\result.c # End Source File # Begin Source File SOURCE=.\schema.c # End Source File # Begin Source File SOURCE=.\schemaparse.c # End Source File # Begin Source File SOURCE=.\search.c # End Source File # Begin Source File SOURCE=.\str2filter.c # End Source File # Begin Source File SOURCE=.\suffixalias.c # End Source File # Begin Source File SOURCE=.\unbind.c # End Source File # Begin Source File SOURCE=.\value.c # End Source File # Begin Source File SOURCE=.\Version.c # End Source File # End Group # Begin Group "Headers" # PROP Default_Filter ".h" # Begin Source File SOURCE=".\proto-slap.h" # End Source File # Begin Source File SOURCE=.\slap.h # End Source File # End Group # End Target # End Project