+ /** By default, when switching focus to a window on a different output
+ * (e.g. focusing a window on workspace 3 on output VGA-1, coming from
+ * workspace 2 on LVDS-1), the mouse cursor is warped to the center of
+ * that window.
+ *
+ * With the mouse_warping option, you can control when the mouse cursor
+ * should be warped. "none" disables warping entirely, whereas "output"
+ * is the default behavior described above. */
+ warping_t mouse_warping;
+
+ /** Remove borders if they are adjacent to the screen edge.
+ * This is useful if you are reaching scrollbar on the edge of the
+ * screen or do not want to waste a single pixel of displayspace.
+ * By default, this is disabled. */
+ adjacent_t hide_edge_borders;
+