- if ( component_destructor && a->a_component_values ) {
- component_destructor(a->a_component_values);
- a->a_component_values = NULL;
+void
+comp_tree_free( Attribute *a )
+{
+ Attribute *next;
+
+ for( ; a != NULL ; a = next ) {
+ next = a->a_next;
+ if ( component_destructor && a->a_comp_data ) {
+ if ( a->a_comp_data->cd_mem_op )
+ component_destructor( a->a_comp_data->cd_mem_op );
+ free ( a->a_comp_data );
+ }