-int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event) {
- LOG("Button %d pressed\n", event->state);
- /* This was either a focus for a client’s parent (= titlebar)… */
- Client *client = table_get(&by_child, event->event);
- bool border_click = false;
- if (client == NULL) {
- client = table_get(&by_parent, event->event);
- border_click = true;
- }
- /* See if this was a click with the configured modifier. If so, we need
- * to move around the client if it was floating. if not, we just process
- * as usual. */
- if (config.floating_modifier != 0 &&
- (event->state & config.floating_modifier) != 0) {
- if (client == NULL) {
- LOG("Not handling, floating_modifier was pressed and no client found\n");
- return 1;
- }
- if (client->fullscreen) {
- LOG("Not handling, client is in fullscreen mode\n");
- return 1;
- }
- if (client_is_floating(client)) {
- LOG("button %d pressed\n", event->detail);
- if (event->detail == 1) {
- LOG("left mouse button, dragging\n");
- floating_drag_window(conn, client, event);
- } else if (event->detail == 3) {
- LOG("right mouse button\n");
- floating_resize_window(conn, client, event);
- }
- return 1;
- } else {
- /* The client is in tiling layout. We can still
- * initiate a resize with the right mouse button,
- * by chosing the border which is the most near one
- * to the position of the mouse pointer */
- if (event->detail == 3) {
- int to_right = client->rect.width - event->event_x,
- to_left = event->event_x,
- to_top = event->event_y,
- to_bottom = client->rect.height - event->event_y;
- resize_orientation_t orientation = O_VERTICAL;
- Container *con = client->container;
- Workspace *ws = con->workspace;
- int first = 0, second = 0;
-
- LOG("click was %d px to the right, %d px to the left, %d px to top, %d px to bottom\n",
- to_right, to_left, to_top, to_bottom);
-
- if (to_right < to_left &&
- to_right < to_top &&
- to_right < to_bottom) {
- /* …right border */
- first = con->col + (con->colspan - 1);
- LOG("column %d\n", first);
-
- if (!cell_exists(first, con->row) ||
- (first == (ws->cols-1)))
- return 1;
-
- second = first + 1;
- } else if (to_left < to_right &&
- to_left < to_top &&
- to_left < to_bottom) {
- /* …left border */
- if (con->col == 0)
- return 1;
-
- first = con->col - 1;
- second = con->col;
- } else if (to_top < to_right &&
- to_top < to_left &&
- to_top < to_bottom) {
- /* This was a press on the top border */
- if (con->row == 0)
- return 1;
- first = con->row - 1;
- second = con->row;
- orientation = O_HORIZONTAL;
- } else if (to_bottom < to_right &&
- to_bottom < to_left &&
- to_bottom < to_top) {
- /* …bottom border */
- first = con->row + (con->rowspan - 1);
- if (!cell_exists(con->col, first) ||
- (first == (ws->rows-1)))
- return 1;
-
- second = first + 1;
- orientation = O_HORIZONTAL;
- }
-
- return resize_graphical_handler(conn, ws, first, second, orientation, event);
- }
- }
+/*
+ * Being called by handle_button_press, this function calls the appropriate
+ * functions for resizing/dragging.
+ *
+ */
+static int route_click(Con *con, xcb_button_press_event_t *event, bool mod_pressed, click_destination_t dest) {
+ DLOG("--> click properties: mod = %d, destination = %d\n", mod_pressed, dest);
+ DLOG("--> OUTCOME = %p\n", con);
+ DLOG("type = %d, name = %s\n", con->type, con->name);
+
+ /* don’t handle dockarea cons, they must not be focused */
+ if (con->parent->type == CT_DOCKAREA)
+ goto done;
+
+ /* get the floating con */
+ Con *floatingcon = con_inside_floating(con);
+ const bool proportional = (event->state & BIND_SHIFT);
+ const bool in_stacked = (con->parent->layout == L_STACKED || con->parent->layout == L_TABBED);
+
+ /* 1: see if the user scrolled on the decoration of a stacked/tabbed con */
+ if (in_stacked &&
+ dest == CLICK_DECORATION &&
+ (event->detail == XCB_BUTTON_INDEX_4 ||
+ event->detail == XCB_BUTTON_INDEX_5)) {
+ DLOG("Scrolling on a window decoration\n");
+ orientation_t orientation = (con->parent->layout == L_STACKED ? VERT : HORIZ);
+ if (event->detail == XCB_BUTTON_INDEX_4)
+ tree_next('p', orientation);
+ else tree_next('n', orientation);
+ goto done;
+ }
+
+ /* 2: focus this con */
+ con_focus(con);
+
+ /* 3: for floating containers, we also want to raise them on click */
+ if (floatingcon != NULL) {
+ floating_raise_con(floatingcon);
+
+ /* 4: floating_modifier plus left mouse button drags */
+ if (mod_pressed && event->detail == 1) {
+ floating_drag_window(floatingcon, event);
+ return 1;