+/*
+ * Calculates sum of heights and sum of widths of all currently active outputs
+ *
+ */
+static Rect total_outputs_dimensions(void) {
+ Output *output;
+ /* Use Rect to encapsulate dimensions, ignoring x/y */
+ Rect outputs_dimensions = {0, 0, 0, 0};
+ TAILQ_FOREACH(output, &outputs, outputs) {
+ outputs_dimensions.height += output->rect.height;
+ outputs_dimensions.width += output->rect.width;
+ }
+ return outputs_dimensions;
+}
+
+/**
+ * Called when a floating window is created or resized.
+ * This function resizes the window if its size is higher or lower than the
+ * configured maximum/minimum size, respectively.
+ *
+ */
+void floating_check_size(Con *floating_con) {
+ /* Define reasonable minimal and maximal sizes for floating windows */
+ const int floating_sane_min_height = 50;
+ const int floating_sane_min_width = 75;
+ Rect floating_sane_max_dimensions;
+
+ /* Unless user requests otherwise (-1), ensure width/height do not exceed
+ * configured maxima or, if unconfigured, limit to combined width of all
+ * outputs */
+ if (config.floating_minimum_height != -1) {
+ if (config.floating_minimum_height == 0)
+ floating_con->rect.height = max(floating_con->rect.height, floating_sane_min_height);
+ else
+ floating_con->rect.height = max(floating_con->rect.height, config.floating_minimum_height);
+ }
+ if (config.floating_minimum_width != -1) {
+ if (config.floating_minimum_width == 0)
+ floating_con->rect.width = max(floating_con->rect.width, floating_sane_min_width);
+ else
+ floating_con->rect.width = max(floating_con->rect.width, config.floating_minimum_width);
+ }
+
+ /* Unless user requests otherwise (-1), raise the width/height to
+ * reasonable minimum dimensions */
+ floating_sane_max_dimensions = total_outputs_dimensions();
+ if (config.floating_maximum_height != -1) {
+ if (config.floating_maximum_height == 0)
+ floating_con->rect.height = min(floating_con->rect.height, floating_sane_max_dimensions.height);
+ else
+ floating_con->rect.height = min(floating_con->rect.height, config.floating_maximum_height);
+ }
+ if (config.floating_maximum_width != -1) {
+ if (config.floating_maximum_width == 0)
+ floating_con->rect.width = min(floating_con->rect.width, floating_sane_max_dimensions.width);
+ else
+ floating_con->rect.width = min(floating_con->rect.width, config.floating_maximum_width);
+ }
+}
+