+/*
+ * Centers a floating con above the specified rect.
+ *
+ */
+void floating_center(Con *con, Rect rect) {
+ con->rect.x = rect.x + (rect.width / 2) - (con->rect.width / 2);
+ con->rect.y = rect.y + (rect.height / 2) - (con->rect.height / 2);
+}
+