+
+/*
+ * Get depth of visual specified by visualid
+ *
+ */
+uint16_t get_visual_depth(xcb_visualid_t visual_id) {
+ xcb_depth_iterator_t depth_iter;
+
+ depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
+ for (; depth_iter.rem; xcb_depth_next(&depth_iter)) {
+ xcb_visualtype_iterator_t visual_iter;
+
+ visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
+ for (; visual_iter.rem; xcb_visualtype_next(&visual_iter)) {
+ if (visual_id == visual_iter.data->visual_id) {
+ return depth_iter.data->depth;
+ }
+ }
+ }
+ return 0;
+}
+
+/*
+ * Get visualid with specified depth
+ *
+ */
+xcb_visualid_t get_visualid_by_depth(uint16_t depth) {
+ xcb_depth_iterator_t depth_iter;
+
+ depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
+ for (; depth_iter.rem; xcb_depth_next(&depth_iter)) {
+ if (depth_iter.data->depth != depth)
+ continue;
+
+ xcb_visualtype_iterator_t visual_iter;
+
+ visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
+ if (!visual_iter.rem)
+ continue;
+ return visual_iter.data->visual_id;
+ }
+ return 0;
+}