#define configUSE_IDLE_HOOK 1\r
#define configUSE_TICK_HOOK 0\r
#define configTICK_RATE_HZ ( 50 ) /* In this non-real time simulated environment the tick frequency has to be at least a multiple of the Win32 tick frequency, and therefore very slow. */\r
-#define configMINIMAL_STACK_SIZE ( ( unsigned portSHORT ) 50 ) /* In this simulated case, the stack only has to hold one small structure as the real stack is part of the win32 thread. */\r
+#define configMINIMAL_STACK_SIZE ( ( unsigned portSHORT ) 20 ) /* In this simulated case, the stack only has to hold one small structure as the real stack is part of the win32 thread. */\r
#define configTOTAL_HEAP_SIZE ( ( size_t ) 0 ) /* This parameter has no effect when heap_3.c is included in the project. */\r
#define configMAX_TASK_NAME_LEN ( 12 )\r
#define configUSE_TRACE_FACILITY 1\r