* void vTimerSetReloadMode( TimerHandle_t xTimer, const UBaseType_t uxAutoReload );\r
*\r
* Updates a timer to be either an auto-reload timer, in which case the timer\r
- * automatically resets itself each time it expires, or a one shot timer, in\r
+ * automatically resets itself each time it expires, or a one-shot timer, in\r
* which case the timer will only expire once unless it is manually restarted.\r
*\r
* @param xTimer The handle of the timer being updated.\r
* UBaseType_t uxTimerGetReloadMode( TimerHandle_t xTimer );\r
*\r
* Queries a timer to determine if it is an auto-reload timer, in which case the timer\r
-* automatically resets itself each time it expires, or a one shot timer, in\r
+* automatically resets itself each time it expires, or a one-shot timer, in\r
* which case the timer will only expire once unless it is manually restarted.\r
*\r
* @param xTimer The handle of the timer being queried.\r