}\r
else if( xPosition == queueSEND_TO_BACK )\r
{\r
- memcpy( ( void * ) pxQueue->pcWriteTo, pvItemToQueue, ( unsigned ) pxQueue->uxItemSize );\r
+ memcpy( ( void * ) pxQueue->pcWriteTo, pvItemToQueue, ( size_t ) pxQueue->uxItemSize );\r
pxQueue->pcWriteTo += pxQueue->uxItemSize;\r
if( pxQueue->pcWriteTo >= pxQueue->pcTail )\r
{\r
}\r
else\r
{\r
- memcpy( ( void * ) pxQueue->pcReadFrom, pvItemToQueue, ( unsigned ) pxQueue->uxItemSize );\r
+ memcpy( ( void * ) pxQueue->pcReadFrom, pvItemToQueue, ( size_t ) pxQueue->uxItemSize );\r
pxQueue->pcReadFrom -= pxQueue->uxItemSize;\r
if( pxQueue->pcReadFrom < pxQueue->pcHead )\r
{\r
{\r
pxQueue->pcReadFrom = pxQueue->pcHead;\r
}\r
- memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );\r
+ memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( size_t ) pxQueue->uxItemSize );\r
}\r
}\r
/*-----------------------------------------------------------*/\r