pxWhere->pxPrevious = pxNewListItem;\r
\r
/* Remember which list the item is in. */\r
- pxNewListItem->pvContainer = ( void * ) pxList;\r
+ pxNewListItem->pxContainer = pxList; \r
\r
( pxList->uxNumberOfItems )++;\r
}\r
{\r
ulSavedSequenceNumber = ulCurrentSequenceNumber;\r
\r
- /* Clean up all sequence received between ulSequenceNumber \r
+ /* Clean up all sequence received between ulSequenceNumber\r
and ulSequenceNumber + ulLength since they are duplicated.\r
- If the server is forced to retransmit packets several time \r
- in a row it might send a batch of concatenated packet for \r
- speed. So we cannot rely on the packets between \r
- ulSequenceNumber and ulSequenceNumber + ulLength to be \r
+ If the server is forced to retransmit packets several time\r
+ in a row it might send a batch of concatenated packet for\r
+ speed. So we cannot rely on the packets between\r
+ ulSequenceNumber and ulSequenceNumber + ulLength to be\r
sequential and it is better to just clean them out. */\r
do\r
{\r