# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=ldapmodrdn - Win32 Single Debug
+CFG=ldapmodrdn - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "ldapmodrdn.mak" CFG="ldapmodrdn - Win32 Single Debug"
+!MESSAGE NMAKE /f "ldapmodrdn.mak" CFG="ldapmodrdn - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
"Win32 (x86) Console Application")
!MESSAGE "ldapmodrdn - Win32 Single Release" (based on\
"Win32 (x86) Console Application")
+!MESSAGE "ldapmodrdn - Win32 Debug" (based on\
+ "Win32 (x86) Console Application")
+!MESSAGE "ldapmodrdn - Win32 Release" (based on\
+ "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "ldapmodr"
-# PROP Intermediate_Dir "ldapmodr"
+# PROP Output_Dir "..\..\SDebug"
+# PROP Intermediate_Dir "..\..\SDebug\ldapmodrdn"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 oldap32.lib olber32.lib olutil32.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\libraries\Debug"
-# ADD LINK32 ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\libraries\Debug"
+# ADD LINK32 ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\SDebug"
!ELSEIF "$(CFG)" == "ldapmodrdn - Win32 Single Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "ldapmod0"
-# PROP Intermediate_Dir "ldapmod0"
+# PROP Output_Dir "..\..\SRelease"
+# PROP Intermediate_Dir "..\..\SRelease\ldapmodrdn"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 oldap32.lib olber32.lib olutil32.lib ws2_32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\libraries\Release"
-# ADD LINK32 oldap32.lib olber32.lib olutil32.lib ws2_32.lib /nologo /subsystem:console /machine:I386 /out:"Release/ldapmodrdn.exe" /libpath:"..\..\libraries\Release"
+# ADD LINK32 ws2_32.lib /nologo /subsystem:console /machine:I386 /out:"Release/ldapmodrdn.exe" /libpath:"..\..\SRelease"
+
+!ELSEIF "$(CFG)" == "ldapmodrdn - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "ldapmod1"
+# PROP BASE Intermediate_Dir "ldapmod1"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\Debug"
+# PROP Intermediate_Dir "..\..\Debug\ldapmodrdn"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\libraries\Debug"
+# ADD LINK32 ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\Debug"
+
+!ELSEIF "$(CFG)" == "ldapmodrdn - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ldapmod2"
+# PROP BASE Intermediate_Dir "ldapmod2"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\Release"
+# PROP Intermediate_Dir "..\..\Release\ldapmodrdn"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 ws2_32.lib /nologo /subsystem:console /machine:I386 /out:"Release/ldapmodrdn.exe" /libpath:"..\..\libraries\Release"
+# ADD LINK32 ws2_32.lib /nologo /subsystem:console /machine:I386 /out:"Release/ldapmodrdn.exe" /libpath:"..\..\Release"
!ENDIF
# Name "ldapmodrdn - Win32 Single Debug"
# Name "ldapmodrdn - Win32 Single Release"
+# Name "ldapmodrdn - Win32 Debug"
+# Name "ldapmodrdn - Win32 Release"
# Begin Source File
SOURCE=.\ldapmodrdn.c