static int on_silent(const char *name, const char *value, enum env_op op,
int flags)
{
-#if !CONFIG_IS_ENABLED(CONFIG_SILENT_CONSOLE_UPDATE_ON_SET)
+#if !CONFIG_IS_ENABLED(SILENT_CONSOLE_UPDATE_ON_SET)
if (flags & H_INTERACTIVE)
return 0;
#endif
-#if !CONFIG_IS_ENABLED(CONFIG_SILENT_CONSOLE_UPDATE_ON_RELOC)
+#if !CONFIG_IS_ENABLED(SILENT_CONSOLE_UPDATE_ON_RELOC)
if ((flags & H_INTERACTIVE) == 0)
return 0;
#endif
unmap_sysmem(buffer);
}
+static void pre_console_puts(const char *s)
+{
+ while (*s)
+ pre_console_putc(*s++);
+}
+
static void print_pre_console_buffer(int flushpoint)
{
unsigned long in = 0, out = 0;
}
#else
static inline void pre_console_putc(const char c) {}
+static inline void pre_console_puts(const char *s) {}
static inline void print_pre_console_buffer(int flushpoint) {}
#endif
void putc(const char c)
{
+#ifdef CONFIG_SANDBOX
+ /* sandbox can send characters to stdout before it has a console */
+ if (!gd || !(gd->flags & GD_FLG_SERIAL_READY)) {
+ os_putc(c);
+ return;
+ }
+#endif
#ifdef CONFIG_DEBUG_UART
/* if we don't have a console yet, use the debug UART */
if (!gd || !(gd->flags & GD_FLG_SERIAL_READY)) {
void puts(const char *s)
{
- while (*s)
- putc(*s++);
+#ifdef CONFIG_DEBUG_UART
+ if (!gd || !(gd->flags & GD_FLG_SERIAL_READY)) {
+ while (*s) {
+ int ch = *s++;
+
+ printch(ch);
+ }
+ return;
+ }
+#endif
+#ifdef CONFIG_CONSOLE_RECORD
+ if (gd && (gd->flags & GD_FLG_RECORD) && gd->console_out.start)
+ membuff_put(&gd->console_out, s, strlen(s));
+#endif
+#ifdef CONFIG_SILENT_CONSOLE
+ if (gd->flags & GD_FLG_SILENT)
+ return;
+#endif
+
+#ifdef CONFIG_DISABLE_CONSOLE
+ if (gd->flags & GD_FLG_DISABLE_CONSOLE)
+ return;
+#endif
+
+ if (!gd->have_console)
+ return pre_console_puts(s);
+
+ if (gd->flags & GD_FLG_DEVINIT) {
+ /* Send to the standard output */
+ fputs(stdout, s);
+ } else {
+ /* Send directly to the handler */
+ pre_console_puts(s);
+ serial_puts(s);
+ }
}
#ifdef CONFIG_CONSOLE_RECORD