IPC interface (interprocess communication)
==========================================
Michael Stapelberg <michael@i3wm.org>
-October 2014
+September 2017
This document describes how to interface with i3 from a separate process. This
is useful for example to remote-control i3 (to write test cases for example) or
| 6 | +GET_BAR_CONFIG+ | <<_bar_config_reply,BAR_CONFIG>> | Gets the specified bar configuration or the names of all bar configurations if payload is empty.
| 7 | +GET_VERSION+ | <<_version_reply,VERSION>> | Gets the i3 version.
| 8 | +GET_BINDING_MODES+ | <<_binding_modes_reply,BINDING_MODES>> | Gets the names of all currently configured binding modes.
+| 9 | +GET_CONFIG+ | <<_config_reply,CONFIG>> | Returns the last loaded i3 config.
+| 10 | +SEND_TICK+ | <<_tick_reply,TICK>> | Sends a tick event with the specified payload.
+| 11 | +SYNC+ | <<_sync_reply,SYNC>> | Sends an i3 sync event with the specified random value to the specified window.
|======================================================
So, a typical message could look like this:
Reply to the GET_VERSION message.
BINDING_MODES (8)::
Reply to the GET_BINDING_MODES message.
+GET_CONFIG (9)::
+ Reply to the GET_CONFIG message.
+TICK (10)::
+ Reply to the SEND_TICK message.
[[_command_reply]]
=== COMMAND reply
This field is set to null for split containers or otherwise empty
containers. This ID corresponds to what xwininfo(1) and other
X11-related tools display (usually in hex).
+window_properties (map)::
+ X11 window properties title, instance, class, window_role and transient_for.
urgent (bool)::
- Whether this container (window or workspace) has the urgency hint set.
+ Whether this container (window, split container, floating container or
+ workspace) has the urgency hint set, directly or indirectly. All parent
+ containers up until the workspace container will be marked urgent if they
+ have at least one urgent child.
focused (bool)::
Whether this container is currently focused.
focus (array of integer)::
"width": 1280,
"height": 782
},
+ "window_properties": {
+ "class": "Evince",
+ "instance": "evince",
+ "title": "Properties",
+ "transient_for": 52428808
+ },
"floating_nodes": [],
"nodes": [
["default", "resize"]
---------------------
+[[_config_reply]]
+=== CONFIG reply
+
+The config reply is a map which currently only contains the "config" member,
+which is a string containing the config file as loaded by i3 most recently.
+
+*Example:*
+-------------------
+{ "config": "font pango:monospace 8\nbindsym Mod4+q exit\n" }
+-------------------
+
+[[_tick_reply]]
+=== TICK reply
+
+The reply is a map containing the "success" member. After the reply was
+received, the tick event has been written to all IPC connections which subscribe
+to tick events. UNIX sockets are usually buffered, but you can be certain that
+once you receive the tick event you just triggered, you must have received all
+events generated prior to the +SEND_TICK+ message (happened-before relation).
+
+*Example:*
+-------------------
+{ "success": true }
+-------------------
+
+[[_sync_reply]]
+=== SYNC reply
+
+The reply is a map containing the "success" member. After the reply was
+received, the https://i3wm.org/docs/testsuite.html#i3_sync[i3 sync message] was
+responded to.
+
+*Example:*
+-------------------
+{ "success": true }
+-------------------
+
== Events
[[events]]
mouse
shutdown (6)::
Sent when the ipc shuts down because of a restart or exit by user command
+tick (7)::
+ Sent when the ipc client subscribes to the tick event (with +"first":
+ true+) or when any ipc client sends a SEND_TICK message (with +"first":
+ false+).
*Example:*
--------------------------------------------------------------------
}
---------------------------
+=== tick event
+
+This event is triggered by a subscription to tick events or by a +SEND_TICK+
+message.
+
+*Example (upon subscription):*
+--------------------------------------------------------------------------------
+{
+ "first": true,
+ "payload": ""
+}
+--------------------------------------------------------------------------------
+
+*Example (upon +SEND_TICK+ with a payload of +arbitrary string+):*
+--------------------------------------------------------------------------------
+{
+ "first": false,
+ "payload": "arbitrary string"
+}
+--------------------------------------------------------------------------------
+
== See also (existing libraries)
[[libraries]]
* https://github.com/drmgc/i3ipcpp
Go::
* https://github.com/mdirkse/i3ipc-go
+ * https://github.com/i3/go-i3
JavaScript::
* https://github.com/acrisci/i3ipc-gjs
Lua::
* https://github.com/tmerr/i3ipc-rs
OCaml::
* https://github.com/Armael/ocaml-i3ipc
+
+== Appendix A: Detecting byte order in memory-safe languages
+
+Some programming languages such as Go don’t offer a way to serialize data in the
+native byte order of the machine they’re running on without resorting to tricks
+involving the +unsafe+ package.
+
+The following technique can be used (and will not be broken by changes to i3) to
+detect the byte order i3 is using:
+
+1. The byte order dependent fields of an IPC message are message type and
+ payload length.
+
+ * The message type +RUN_COMMAND+ (0) is the same in big and little endian, so
+ we can use it in either byte order to elicit a reply from i3.
+
+ * The payload length 65536 + 256 (+0x00 01 01 00+) is the same in big and
+ little endian, and also small enough to not worry about memory allocations
+ of that size. We must use payloads of length 65536 + 256 in every message
+ we send, so that i3 will be able to read the entire message regardless of
+ the byte order it uses.
+
+2. Send a big endian encoded message of type +SUBSCRIBE+ (2) with payload `[]`
+ followed by 65536 + 256 - 2 +SPACE+ (ASCII 0x20) bytes.
+
+ * If i3 is running in big endian, this message is treated as a noop,
+ resulting in a +SUBSCRIBE+ reply with payload `{"success":true}`
+ footnote:[A small payload is important: that way, we circumvent dealing
+ with UNIX domain socket buffer sizes, whose size depends on the
+ implementation/operating system. Exhausting such a buffer results in an i3
+ deadlock unless you concurrently read and write, which — depending on the
+ programming language — makes the technique much more complicated.].
+
+ * If i3 is running in little endian, this message is read in its entirety due
+ to the byte order independent payload length, then
+ https://github.com/i3/i3/blob/d726d09d496577d1c337a4b97486f2c9fbc914f1/src/ipc.c#L1188[silently
+ discarded] due to the unknown message type.
+
+3. Send a byte order independent message, i.e. type +RUN_COMMAND+ (0) with
+ payload +nop byte order detection. padding:+, padded to 65536 + 256 bytes
+ with +a+ (ASCII 0x61) bytes. i3 will reply to this message with a reply of
+ type +COMMAND+ (0).
+
+ * The human-readable prefix is in there to not confuse readers of the i3 log.
+
+ * This messages serves as a synchronization primitive so that we know whether
+ i3 discarded the +SUBSCRIBE+ message or didn’t answer it yet.
+
+4. Receive a message header from i3, decoding the message type as big endian.
+
+ * If the message’s reply type is +COMMAND+ (0), i3 is running in little
+ endian (because the +SUBSCRIBE+ message was discarded). Decode the message
+ payload length as little endian, receive the message payload.
+
+ * If the message’s reply type is anything else, i3 is running in big endian
+ (because our big endian encoded +SUBSCRIBE+ message was answered). Decode
+ the message payload length in big endian, receive the message
+ payload. Then, receive the pending +COMMAND+ message reply in big endian.
+
+5. From here on out, send/receive all messages using the detected byte order.
+
+Find an example implementation of this technique in
+https://github.com/i3/go-i3/blob/master/byteorder.go