int ws; /* The number of the currently visible ws */
rect rect; /* The rect (relative to the root window) */
- /* Off-screen buffer for preliminary rendering. */
+ /* Off-screen buffer for preliminary rendering of the bar. */
surface_t buffer;
+ /* Off-screen buffer for pre-rendering the statusline, separated to make clipping easier. */
+ surface_t statusline_buffer;
+ /* How much of statusline_buffer's horizontal space was used on last statusline render. */
+ int statusline_width;
+ /* Whether statusline block short texts where used on last statusline render. */
+ bool statusline_short_text;
/* The actual window on which we draw. */
surface_t bar;