*/
Con *con_new(Con *parent, i3Window *window);
+/**
+ * Frees the specified container.
+ *
+ */
+void con_free(Con *con);
+
/**
* Sets input focus to the given container. Will be updated in X11 in the next
* run of x_push_changes().
*/
void con_focus(Con *con);
+/**
+ * Sets input focus to the given container and raises it to the top.
+ *
+ */
+void con_activate(Con *con);
+
/**
* Closes the given container.
*
Con *con_get_workspace(Con *con);
/**
- * Searches parenst of the given 'con' until it reaches one with the specified
+ * Searches parents of the given 'con' until it reaches one with the specified
* 'orientation'. Aborts when it comes across a floating_con.
*
*/
*/
Con *con_by_window_id(xcb_window_t window);
+/**
+ * Returns the container with the given container ID or NULL if no such
+ * container exists.
+ *
+ */
+Con *con_by_con_id(long target);
+
+/**
+ * Returns true if the given container (still) exists.
+ * This can be used, e.g., to make sure a container hasn't been closed in the meantime.
+ *
+ */
+bool con_exists(Con *con);
+
/**
* Returns the container with the given frame ID or NULL if no such container
* exists.
* visible workspace on the given output.
*
*/
-void con_move_to_output(Con *con, Output *output);
+void con_move_to_output(Con *con, Output *output, bool fix_coordinates);
+
+/**
+ * Moves the given container to the currently focused container on the
+ * visible workspace on the output specified by the given name.
+ * The current output for the container is used to resolve relative names
+ * such as left, right, up, down.
+ *
+ */
+bool con_move_to_output_name(Con *con, const char *name, bool fix_coordinates);
/**
* Moves the given container to the given mark.