* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- *
- * © 2009-2010 Michael Stapelberg and contributors
- *
- * See file LICENSE for license information.
+ * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
*
* include/config.h: Contains all structs/variables for the configurable
* part of i3 as well as functions handling the configuration file (calling
* mode).
*
*/
-
#ifndef _CONFIG_H
#define _CONFIG_H
#include <stdbool.h>
#include "queue.h"
#include "i3.h"
+#include "libi3.h"
typedef struct Config Config;
typedef struct Barconfig Barconfig;
extern char *current_configpath;
extern Config config;
extern SLIST_HEAD(modes_head, Mode) modes;
-extern SLIST_HEAD(barconfig_head, Barconfig) barconfigs;
+extern TAILQ_HEAD(barconfig_head, Barconfig) barconfigs;
/**
* Used during the config file lexing/parsing to keep the state of the lexer
*/
struct context {
bool has_errors;
+ bool has_warnings;
int line_number;
char *line_copy;
uint32_t border;
uint32_t background;
uint32_t text;
+ uint32_t indicator;
};
/**
* is fetched once and never updated. */
bool force_xinerama;
+ /** Overwrites output detection (for testing), see src/fake_outputs.c */
+ char *fake_outputs;
+
/** Automatic workspace back and forth switching. If this is set, a
* switch to the currently active workspace will switch to the
* previously focused one instead, making it possible to fast toggle
* buttons to do things with floating windows (move, resize) */
uint32_t floating_modifier;
+ /** Maximum and minimum dimensions of a floating window */
+ int32_t floating_maximum_width;
+ int32_t floating_maximum_height;
+ int32_t floating_minimum_width;
+ int32_t floating_minimum_height;
+
/* Color codes are stored here */
struct config_client {
uint32_t background;
char *socket_path;
/** Bar display mode (hide unless modifier is pressed or show in dock mode) */
- enum { M_HIDE = 0, M_DOCK = 1 } mode;
+ enum { M_DOCK = 0, M_HIDE = 1 } mode;
+
+ /** Bar modifier (to show bar when in hide mode). */
+ enum {
+ M_NONE = 0,
+ M_CONTROL = 1,
+ M_SHIFT = 2,
+ M_MOD1 = 3,
+ M_MOD2 = 4,
+ M_MOD3 = 5,
+ M_MOD4 = 6,
+ M_MOD5 = 7
+ } modifier;
/** Bar position (bottom by default). */
enum { P_BOTTOM = 0, P_TOP = 1 } position;
+ /** Command that should be run to execute i3bar, give a full path if i3bar is not
+ * in your $PATH.
+ * By default just 'i3bar' is executed. */
+ char *i3bar_command;
+
/** Command that should be run to get a statusline, for example 'i3status'.
* Will be passed to the shell. */
char *status_command;
char *background;
char *statusline;
- char *focused_workspace_text;
+ char *focused_workspace_border;
char *focused_workspace_bg;
+ char *focused_workspace_text;
- char *active_workspace_text;
+ char *active_workspace_border;
char *active_workspace_bg;
+ char *active_workspace_text;
- char *inactive_workspace_text;
+ char *inactive_workspace_border;
char *inactive_workspace_bg;
+ char *inactive_workspace_text;
- char *urgent_workspace_text;
+ char *urgent_workspace_border;
char *urgent_workspace_bg;
+ char *urgent_workspace_text;
} colors;
- SLIST_ENTRY(Barconfig) configs;
+ TAILQ_ENTRY(Barconfig) configs;
};
/**
* Translates keysymbols to keycodes for all bindings which use keysyms.
*
*/
-void translate_keysyms();
+void translate_keysyms(void);
/**
* Ungrabs all keys, to be called before re-grabbing the keys because of a