*
* i3 - an improved dynamic tiling window manager
*
- * © 2009 Michael Stapelberg and contributors
+ * © 2009-2010 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
#include "i3.h"
typedef struct Config Config;
+extern char *current_configpath;
extern Config config;
extern SLIST_HEAD(modes_head, Mode) modes;
+/**
+ * Used during the config file lexing/parsing to keep the state of the lexer
+ * in order to provide useful error messages in yyerror().
+ *
+ */
+struct context {
+ bool has_errors;
+
+ int line_number;
+ char *line_copy;
+ const char *filename;
+
+ char *compact_error;
+
+ /* These are the same as in YYLTYPE */
+ int first_column;
+ int last_column;
+};
+
/**
* Part of the struct Config. It makes sense to group colors for background,
* border and text as every element in i3 has them (window decorations, bar).
*/
struct Config {
const char *terminal;
- const char *font;
+ i3Font font;
- const char *ipc_socket_path;
+ char *ipc_socket_path;
+ const char *restart_state_path;
- int container_mode;
+ int default_layout;
int container_stack_limit;
int container_stack_limit_value;
- const char *default_border;
+ /** Default orientation for new containers */
+ int default_orientation;
+
+ /** By default, focus follows mouse. If the user explicitly wants to
+ * turn this off (and instead rely only on the keyboard for changing
+ * focus), we allow him to do this with this relatively special option.
+ * It is not planned to add any different focus models. */
+ bool disable_focus_follows_mouse;
+
+ /** By default, a workspace bar is drawn at the bottom of the screen.
+ * If you want to have a more fancy bar, it is recommended to replace
+ * the whole bar by dzen2, for example using the i3-wsbar script which
+ * comes with i3. Thus, you can turn it off entirely. */
+ bool disable_workspace_bar;
+
+ /** Think of the following layout: Horizontal workspace with a tabbed
+ * con on the left of the screen and a terminal on the right of the
+ * screen. You are in the second container in the tabbed container and
+ * focus to the right. By default, i3 will set focus to the terminal on
+ * the right. If you are in the first container in the tabbed container
+ * however, focusing to the left will wrap. This option forces i3 to
+ * always wrap, which will result in you having to use "focus parent"
+ * more often. */
+ bool force_focus_wrapping;
+
+ /** The default border style for new windows. */
+ border_style_t default_border;
+
+ /** The default border style for new floating windows. */
+ border_style_t default_floating_border;
/** The modifier which needs to be pressed in combination with your mouse
* buttons to do things with floating windows (move, resize) */
/* Color codes are stored here */
struct config_client {
+ uint32_t background;
struct Colortriple focused;
struct Colortriple focused_inactive;
struct Colortriple unfocused;
struct Colortriple unfocused;
struct Colortriple urgent;
} bar;
+
+ /** What should happen when a new popup is opened during fullscreen mode */
+ enum {
+ PDF_LEAVE_FULLSCREEN = 0,
+ PDF_IGNORE = 1
+ } popup_during_fullscreen;
};
/**
*/
void load_configuration(xcb_connection_t *conn, const char *override_configfile, bool reload);
+/**
+ * Translates keysymbols to keycodes for all bindings which use keysyms.
+ *
+ */
+void translate_keysyms();
+
/**
* Ungrabs all keys, to be called before re-grabbing the keys because of a
* mapping_notify event or a configuration file reload
* Grab the bound keys (tell X to send us keypress events for those keycodes)
*
*/
-void grab_all_keys(xcb_connection_t *conn);
+void grab_all_keys(xcb_connection_t *conn, bool bind_mode_switch);
/**
* Switches the key bindings to the given mode, if the mode exists
*
*/
-void switch_mode(xcb_connection_t *conn, const char *new_mode);
+void switch_mode(const char *new_mode);
+
+/**
+ * Returns a pointer to the Binding with the specified modifiers and keycode
+ * or NULL if no such binding exists.
+ *
+ */
+Binding *get_binding(uint16_t modifiers, xcb_keycode_t keycode);
+
+/**
+ * Kills the configerror i3-nagbar process, if any.
+ *
+ * Called when reloading/restarting.
+ *
+ * If wait_for_it is set (restarting), this function will waitpid(), otherwise,
+ * ev is assumed to handle it (reloading).
+ *
+ */
+void kill_configerror_nagbar(bool wait_for_it);
/* prototype for src/cfgparse.y */
void parse_file(const char *f);