/*****************************************************************************/
/* */
-/* conio.h */
+/* conio.h */
/* */
-/* Direct console I/O */
+/* Direct console I/O */
/* */
/* */
/* */
-/* (C) 1998-2000 Ullrich von Bassewitz */
-/* Wacholderweg 14 */
-/* D-70597 Stuttgart */
-/* EMail: uz@musoftware.de */
+/* (C) 1998-2007 Ullrich von Bassewitz */
+/* Roemerstrasse 52 */
+/* D-70794 Filderstadt */
+/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/*
- * This is the direct console interface for cc65. I do not like the function
- * names very much, but the first version started as a rewrite of Borlands
- * conio, and, even if the interface has changed, the names did not.
- *
- * The interface does direct screen I/O, so it is fast enough for most
- * programs. I did not implement text windows, since many applications do
- * not need them and should not pay for the additional overhead. It should
- * be easy to add text windows on a higher level if needed,
- *
- * Most routines do not check the parameters. This may be unfortunate but is
- * also related to speed. The coordinates are always 0/0 based.
- */
+** This is the direct console interface for cc65. I do not like the function
+** names very much, but the first version started as a rewrite of Borland's
+** conio, and, even if the interface has changed, the names did not.
+**
+** The interface does direct screen I/O, so it is fast enough for most
+** programs. I did not implement text windows, since many applications do
+** not need them and should not pay for the additional overhead. It should
+** be easy to add text windows on a higher level if needed,
+**
+** Most routines do not check the parameters. This may be unfortunate but is
+** also related to speed. The coordinates are always 0/0 based.
+*/
-#ifndef _STDARG_H
-# include <stdarg.h>
-#endif
-
-/* Read the CBM file if we're compiling for a CBM machine */
-#ifdef __CBM__
-# ifndef _CBM_H
-# include <cbm.h>
-# endif
-#endif
-
-#ifdef __APPLE2__
-# ifndef _APPLE2_H
-# include <apple2.h>
-# endif
-#endif
-
-#ifdef __ATARI__
-# ifndef _ATARI_H
-# include <atari.h>
-# endif
-#endif
+#include <stdarg.h>
+#include <target.h>
/*****************************************************************************/
-/* Functions */
+/* Functions */
/*****************************************************************************/
/* Same as "gotoxy (x, y); cputc (c);" */
void __fastcall__ cputs (const char* s);
-/* Output a NUL terminated string at the current cursor position */
+/* Output a NUL-terminated string at the current cursor position */
void __fastcall__ cputsxy (unsigned char x, unsigned char y, const char* s);
/* Same as "gotoxy (x, y); puts (s);" */
int cprintf (const char* format, ...);
-/* Like printf, but uses direct screen I/O */
+/* Like printf(), but uses direct screen output */
int __fastcall__ vcprintf (const char* format, va_list ap);
-/* Like vprintf, but uses direct screen I/O */
+/* Like vprintf(), but uses direct screen output */
char cgetc (void);
/* Return a character from the keyboard. If there is no character available,
- * the functions waits until the user does press a key. If cursor is set to
- * 1 (see below), a blinking cursor is displayed while waiting.
- */
+** the function waits until the user does press a key. If cursor is set to
+** 1 (see below), a blinking cursor is displayed while waiting.
+*/
+
+int cscanf (const char* format, ...);
+/* Like scanf(), but uses direct keyboard input */
+
+int __fastcall__ vcscanf (const char* format, va_list ap);
+/* Like vscanf(), but uses direct keyboard input */
+
+char cpeekc (void);
+/* Return the character from the current cursor position */
+
+unsigned char cpeekcolor (void);
+/* Return the color from the current cursor position */
+
+unsigned char cpeekrevers (void);
+/* Return the reverse attribute from the current cursor position.
+** If the character is reversed, then return 1; return 0 otherwise.
+*/
+
+void __fastcall__ cpeeks (char* s, unsigned int length);
+/* Return a string of the characters that start at the current cursor position.
+** Put the string into the buffer to which "s" points. The string will have
+** "length" characters, then will be '\0'-terminated.
+*/
unsigned char __fastcall__ cursor (unsigned char onoff);
-/* If onoff is 1, a cursor is display when waiting for keyboard input. If
- * onoff is 0, the cursor is hidden when waiting for keyboard input. The
- * function returns the old cursor setting.
- */
+/* If onoff is 1, a cursor is displayed when waiting for keyboard input. If
+** onoff is 0, the cursor is hidden when waiting for keyboard input. The
+** function returns the old cursor setting.
+*/
unsigned char __fastcall__ revers (unsigned char onoff);
/* Enable/disable reverse character display. This may not be supported by
- * the output device. Return the old setting.
- */
+** the output device. Return the old setting.
+*/
unsigned char __fastcall__ textcolor (unsigned char color);
/* Set the color for text output. The old color setting is returned. */
void __fastcall__ chline (unsigned char length);
/* Output a horizontal line with the given length starting at the current
- * cursor position.
- */
+** cursor position.
+*/
void __fastcall__ chlinexy (unsigned char x, unsigned char y, unsigned char length);
/* Same as "gotoxy (x, y); chline (length);" */
void __fastcall__ cvline (unsigned char length);
/* Output a vertical line with the given length at the current cursor
- * position.
- */
+** position.
+*/
void __fastcall__ cvlinexy (unsigned char x, unsigned char y, unsigned char length);
/* Same as "gotoxy (x, y); cvline (length);" */
-/* End of conio.h */
+/*****************************************************************************/
+/* Macros */
+/*****************************************************************************/
+
+
+
+/* On some platforms, functions are not available or are dummys. To suppress
+** the call to these functions completely, the platform header files may
+** define macros for these functions that start with an underline. If such a
+** macro exists, a new macro is defined here, that expands to the one with the
+** underline. The reason for this two stepped approach is that it is sometimes
+** necessary to take the address of the function, which is not possible when
+** using a macro. Since the function prototype is still present, #undefining
+** the macro will give access to the actual function.
+*/
+
+#ifdef _textcolor
+# define textcolor(x) _textcolor(x)
+#endif
+#ifdef _bgcolor
+# define bgcolor(x) _bgcolor(x)
+#endif
+#ifdef _bordercolor
+# define bordercolor(x) _bordercolor(x)
+#endif
+#ifdef _cpeekcolor
+# define cpeekcolor(x) _cpeekcolor(x)
#endif
+/* End of conio.h */
+#endif