double percent;
+ /* proportional width/height, calculated from WM_NORMAL_HINTS, used to
+ * apply an aspect ratio to windows (think of MPlayer) */
+ int proportional_width;
+ int proportional_height;
+ /* the wanted size of the window, used in combination with size
+ * increments (see below). */
+ int base_width;
+ int base_height;
+
+ /* minimum increment size specified for the window (in pixels) */
+ int width_increment;
+ int height_increment;
+
struct Window *window;
/* Should this container be marked urgent? This gets set when the window