* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
+ * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
* include/data.h: This file defines all data structures used by i3
*
ADJ_UPPER_SCREEN_EDGE = (1 << 2),
ADJ_LOWER_SCREEN_EDGE = (1 << 4) } adjacent_t;
-enum {
- BIND_NONE = 0,
- BIND_SHIFT = XCB_MOD_MASK_SHIFT, /* (1 << 0) */
- BIND_CONTROL = XCB_MOD_MASK_CONTROL, /* (1 << 2) */
- BIND_MOD1 = XCB_MOD_MASK_1, /* (1 << 3) */
- BIND_MOD2 = XCB_MOD_MASK_2, /* (1 << 4) */
- BIND_MOD3 = XCB_MOD_MASK_3, /* (1 << 5) */
- BIND_MOD4 = XCB_MOD_MASK_4, /* (1 << 6) */
- BIND_MOD5 = XCB_MOD_MASK_5, /* (1 << 7) */
- BIND_MODE_SWITCH = (1 << 8)
-};
-
/**
* Container layouts. See Con::layout.
*/
B_MOUSE = 1
} input_type_t;
+/**
+ * Bitmask for matching XCB_XKB_GROUP_1 to XCB_XKB_GROUP_4.
+ */
+typedef enum {
+ I3_XKB_GROUP_MASK_ANY = 0,
+ I3_XKB_GROUP_MASK_1 = (1 << 0),
+ I3_XKB_GROUP_MASK_2 = (1 << 1),
+ I3_XKB_GROUP_MASK_3 = (1 << 2),
+ I3_XKB_GROUP_MASK_4 = (1 << 3)
+} i3_xkb_group_mask_t;
+
+/**
+ * The lower 16 bits contain a xcb_key_but_mask_t, the higher 16 bits contain
+ * an i3_xkb_group_mask_t. This type is necessary for the fallback logic to
+ * work when handling XKB groups (see ticket #1775) and makes the code which
+ * locates keybindings upon KeyPress/KeyRelease events simpler.
+ */
+typedef uint32_t i3_event_state_mask_t;
+
/**
* Mouse pointer warping modes.
*/
B_UPON_KEYRELEASE_IGNORE_MODS = 2,
} release;
+ /** If this is true for a mouse binding, the binding should be executed
+ * when the button is pressed over the window border. */
+ bool border;
+
+ /** If this is true for a mouse binding, the binding should be executed
+ * when the button is pressed over any part of the window, not just the
+ * title bar (default). */
+ bool whole_window;
+
uint32_t number_keycodes;
/** Keycode to bind */
uint32_t keycode;
- /** Bitmask consisting of BIND_MOD_1, BIND_MODE_SWITCH, … */
- uint32_t mods;
+ /** Bitmask which is applied against event->state for KeyPress and
+ * KeyRelease events to determine whether this binding applies to the
+ * current state. */
+ i3_event_state_mask_t event_state_mask;
/** Symbol the user specified in configfile, if any. This needs to be
* stored with the binding to be able to re-convert it into a keycode
/** The name of the window. */
i3String *name;
+ /** The format with which the window's name should be displayed. */
+ char *title_format;
/** The WM_WINDOW_ROLE of this window (for example, the pidgin buddy window
* sets "buddy list"). Useful to match specific windows in assignments or
* default will be 'accepts focus'. */
bool doesnt_accept_focus;
+ /** The _NET_WM_WINDOW_TYPE for this window. */
+ xcb_atom_t window_type;
+
/** Whether the window says it is a dock window */
enum { W_NODOCK = 0,
W_DOCK_TOP = 1,
struct regex *instance;
struct regex *mark;
struct regex *window_role;
+ struct regex *workspace;
+ xcb_atom_t window_type;
enum {
U_DONTCHECK = -1,
U_LATEST = 0,
/**
* An Assignment makes specific windows go to a specific workspace/output or
* run a command for that window. With this mechanism, the user can -- for
- * example -- assign his browser to workspace "www". Checking if a window is
+ * example -- assign their browser to workspace "www". Checking if a window is
* assigned works by comparing the Match data structure with the window (see
* match_matches_window()).
*
*
* A_COMMAND = run the specified command for the matching window
* A_TO_WORKSPACE = assign the matching window to the specified workspace
- * A_TO_OUTPUT = assign the matching window to the specified output
+ * A_NO_FOCUS = don't focus matched window when it is managed
*
* While the type is a bitmask, only one value can be set at a time. It is
* a bitmask to allow filtering for multiple types, for example in the
A_ANY = 0,
A_COMMAND = (1 << 0),
A_TO_WORKSPACE = (1 << 1),
- A_TO_OUTPUT = (1 << 2)
+ A_NO_FOCUS = (1 << 2)
} type;
/** the criteria to check if a window matches */
Match match;
- /** destination workspace/output/command, depending on the type */
+ /** destination workspace/command, depending on the type */
union {
char *command;
char *workspace;
- char *output;
} dest;
TAILQ_ENTRY(Assignment) assignments;
/* user-definable mark to jump to this container later */
char *mark;
+ /* cached to decide whether a redraw is needed */
+ bool mark_changed;
double percent;