* include/data.h: This file defines all data structures used by i3
*
*/
-#include <xcb/xcb.h>
#include <xcb/randr.h>
#include <xcb/xcb_atom.h>
#include <stdbool.h>
*****************************************************************************/
typedef enum { D_LEFT, D_RIGHT, D_UP, D_DOWN } direction_t;
typedef enum { NO_ORIENTATION = 0, HORIZ, VERT } orientation_t;
+typedef enum { BS_NORMAL = 0, BS_NONE = 1, BS_1PIXEL = 2 } border_style_t;
enum {
BIND_NONE = 0,
uint32_t height;
} __attribute__((packed));
+/**
+ * Stores the reserved pixels on each screen edge read from a
+ * _NET_WM_STRUT_PARTIAL.
+ *
+ */
+struct reservedpx {
+ uint32_t left;
+ uint32_t right;
+ uint32_t top;
+ uint32_t bottom;
+};
+
/**
* Used for the cache of colorpixels.
*
*
*/
struct Font {
- /** The name of the font, that is what the pattern resolves to */
- char *name;
- /** A copy of the pattern to build a cache */
- char *pattern;
/** The height of the font, built from font_ascent + font_descent */
int height;
/** The xcb-id for the font */
xcb_font_t id;
-
- TAILQ_ENTRY(Font) fonts;
};
/** Name of the output */
char *name;
+ /** Pointer to the Con which represents this output */
+ Con *con;
+
/** Whether the output is currently active (has a CRTC attached with a
* valid mode) */
bool active;
* two stages) */
bool changed;
bool to_be_disabled;
+ bool primary;
/** x, y, width, height */
Rect rect;
+#if 0
/** The bar window */
xcb_window_t bar;
xcb_gcontext_t bargc;
/** Contains all clients with _NET_WM_WINDOW_TYPE ==
* _NET_WM_WINDOW_TYPE_DOCK */
SLIST_HEAD(dock_clients_head, Client) dock_clients;
+#endif
TAILQ_ENTRY(xoutput) outputs;
};
bool uses_net_wm_name;
/** Whether the window says it is a dock window */
- bool dock;
+ enum { W_NODOCK = 0, W_DOCK_TOP = 1, W_DOCK_BOTTOM = 2 } dock;
+
+ /** Pixels the window reserves. left/right/top/bottom */
+ struct reservedpx reserved;
};
struct Match {
char *class;
char *instance;
char *mark;
- int dock;
+ enum {
+ M_DONTCHECK = -1,
+ M_NODOCK = 0,
+ M_DOCK_ANY = 1,
+ M_DOCK_TOP = 2,
+ M_DOCK_BOTTOM = 3
+ } dock;
xcb_window_t id;
Con *con_id;
enum { M_ANY = 0, M_TILING, M_FLOATING } floating;
enum { M_USER = 0, M_RESTART } source;
- /* wo das fenster eingefügt werden soll. bei here wird es direkt
- * diesem Con zugewiesen, also layout saving. bei active ist es
- * ein assignment, welches an der momentan fokussierten stelle einfügt */
- enum { M_HERE = 0, M_ACTIVE } insert_where;
+ /* Where the window looking for a match should be inserted:
+ *
+ * M_HERE = the matched container will be replaced by the window
+ * (layout saving)
+ * M_ACTIVE = the window will be inserted next to the currently focused
+ * container below the matched container
+ * (assignments)
+ * M_BELOW = the window will be inserted as a child of the matched container
+ * (dockareas)
+ *
+ */
+ enum { M_HERE = 0, M_ACTIVE, M_BELOW } insert_where;
TAILQ_ENTRY(Match) matches;
};
struct Con {
bool mapped;
- enum { CT_ROOT = 0, CT_OUTPUT = 1, CT_CON = 2, CT_FLOATING_CON = 3, CT_WORKSPACE = 4 } type;
+ enum {
+ CT_ROOT = 0,
+ CT_OUTPUT = 1,
+ CT_CON = 2,
+ CT_FLOATING_CON = 3,
+ CT_WORKSPACE = 4,
+ CT_DOCKAREA = 5
+ } type;
orientation_t orientation;
struct Con *parent;
- /* parent before setting it to floating */
- struct Con *old_parent;
struct Rect rect;
struct Rect window_rect;
struct Rect deco_rect;
+ /** the geometry this window requested when getting mapped */
+ struct Rect geometry;
char *name;
+ /** the workspace number, if this Con is of type CT_WORKSPACE and the
+ * workspace is not a named workspace (for named workspaces, num == -1) */
+ int num;
+
/* a sticky-group is an identifier which bundles several containers to a
* group. The contents are shared between all of them, that is they are
* displayed on whichever of the containers is currently visible */
int base_width;
int base_height;
+ /* the x11 border pixel attribute */
+ int border_width;
+
/* minimum increment size specified for the window (in pixels) */
int width_increment;
int height_increment;
TAILQ_HEAD(swallow_head, Match) swallow_head;
enum { CF_NONE = 0, CF_OUTPUT = 1, CF_GLOBAL = 2 } fullscreen_mode;
- enum { L_DEFAULT = 0, L_STACKED = 1, L_TABBED = 2 } layout;
- enum { BS_NORMAL = 0, BS_NONE = 1, BS_1PIXEL = 3 } border_style;
+ enum { L_DEFAULT = 0, L_STACKED = 1, L_TABBED = 2, L_DOCKAREA = 3, L_OUTPUT = 4 } layout;
+ border_style_t border_style;
/** floating? (= not in tiling layout) This cannot be simply a bool
* because we want to keep track of whether the status was set by the
* application (by setting _NET_WM_WINDOW_TYPE appropriately) or by the
FLOATING_USER_ON = 3
} floating;
+ /** This counter contains the number of UnmapNotify events for this
+ * container (or, more precisely, for its ->frame) which should be ignored.
+ * UnmapNotify events need to be ignored when they are caused by i3 itself,
+ * for example when reparenting or when unmapping the window on a workspace
+ * change. */
+ uint8_t ignore_unmap;
TAILQ_ENTRY(Con) nodes;
TAILQ_ENTRY(Con) focused;
TAILQ_ENTRY(Con) all_cons;
TAILQ_ENTRY(Con) floating_windows;
+
+ /** callbacks */
+ void(*on_remove_child)(Con *);
};
#endif