B_UPON_KEYRELEASE_IGNORE_MODS = 2,
} release;
+ /** If this is true for a mouse binding, the binding should be executed
+ * when the button is pressed over any part of the window, not just the
+ * title bar (default). */
+ bool whole_window;
+
uint32_t number_keycodes;
/** Keycode to bind */
/**
* An Assignment makes specific windows go to a specific workspace/output or
* run a command for that window. With this mechanism, the user can -- for
- * example -- assign his browser to workspace "www". Checking if a window is
+ * example -- assign their browser to workspace "www". Checking if a window is
* assigned works by comparing the Match data structure with the window (see
* match_matches_window()).
*