* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
+ * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
* floating.c: Floating windows.
*
*/
-#ifndef I3_FLOATING_H
-#define I3_FLOATING_H
+#pragma once
+
+#include <config.h>
#include "tree.h"
/** Callback for dragging */
-typedef void(*callback_t)(Con*, Rect*, uint32_t, uint32_t, const void*);
+typedef void (*callback_t)(Con *, Rect *, uint32_t, uint32_t, const void *);
/** Macro to create a callback function for dragging */
-#define DRAGGING_CB(name) \
- static void name(Con *con, Rect *old_rect, uint32_t new_x, \
- uint32_t new_y, const void *extra)
+#define DRAGGING_CB(name) \
+ static void name(Con *con, Rect *old_rect, uint32_t new_x, \
+ uint32_t new_y, const void *extra)
/** On which border was the dragging initiated? */
-typedef enum { BORDER_LEFT = (1 << 0),
- BORDER_RIGHT = (1 << 1),
- BORDER_TOP = (1 << 2),
- BORDER_BOTTOM = (1 << 3)} border_t;
+typedef enum { BORDER_LEFT = (1 << 0),
+ BORDER_RIGHT = (1 << 1),
+ BORDER_TOP = (1 << 2),
+ BORDER_BOTTOM = (1 << 3) } border_t;
/**
* Enables floating mode for the given container by detaching it from its
*/
bool floating_maybe_reassign_ws(Con *con);
-#if 0
/**
- * Removes the floating client from its workspace and attaches it to the new
- * workspace. This is centralized here because it may happen if you move it
- * via keyboard and if you move it using your mouse.
+ * Centers a floating con above the specified rect.
*
*/
-void floating_assign_to_workspace(Client *client, Workspace *new_workspace);
+void floating_center(Con *con, Rect rect);
/**
- * Called whenever the user clicks on a border (not the titlebar!) of a
- * floating window. Determines on which border the user clicked and launches
- * the drag_pointer function with the resize_callback.
+ * Moves the given floating con to the current pointer position.
*
*/
-int floating_border_click(xcb_connection_t *conn, Client *client,
- xcb_button_press_event_t *event);
+void floating_move_to_pointer(Con *con);
-#endif
/**
* Called when the user clicked on the titlebar of a floating window.
* Calls the drag_pointer function with the drag_window callback
*/
void floating_check_size(Con *floating_con);
-#if 0
-/**
- * Changes focus in the given direction for floating clients.
- *
- * Changing to the left/right means going to the previous/next floating client,
- * changing to top/bottom means cycling through the Z-index.
- *
- */
-void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused,
- direction_t direction);
-
-/**
- * Moves the client 10px to the specified direction.
- *
- */
-void floating_move(xcb_connection_t *conn, Client *currently_focused,
- direction_t direction);
-
-/**
- * Hides all floating clients (or show them if they are currently hidden) on
- * the specified workspace.
- *
- */
-void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace);
-
-#endif
/**
* This is the return value of a drag operation like drag_pointer.
*
*
*/
drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event,
- xcb_window_t confine_to, border_t border, int cursor,
- callback_t callback, const void *extra);
+ xcb_window_t confine_to, border_t border, int cursor,
+ callback_t callback, const void *extra);
/**
* Repositions the CT_FLOATING_CON to have the coordinates specified by
*/
void floating_reposition(Con *con, Rect newrect);
+/**
+ * Sets size of the CT_FLOATING_CON to specified dimensions. Might limit the
+ * actual size with regard to size constraints taken from user settings.
+ * Additionally, the dimensions may be upscaled until they're divisible by the
+ * window's size hints.
+ *
+ */
+void floating_resize(Con *floating_con, int x, int y);
+
/**
* Fixes the coordinates of the floating window whenever the window gets
* reassigned to a different output (or when the output’s rect changes).
*
*/
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect);
-
-#endif