* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
+ * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
* floating.c: Floating windows.
*
*/
#pragma once
+#include <config.h>
+
#include "tree.h"
/** Callback for dragging */
*/
void floating_center(Con *con, Rect rect);
-#if 0
-/**
- * Removes the floating client from its workspace and attaches it to the new
- * workspace. This is centralized here because it may happen if you move it
- * via keyboard and if you move it using your mouse.
- *
- */
-void floating_assign_to_workspace(Client *client, Workspace *new_workspace);
-
/**
- * Called whenever the user clicks on a border (not the titlebar!) of a
- * floating window. Determines on which border the user clicked and launches
- * the drag_pointer function with the resize_callback.
+ * Moves the given floating con to the current pointer position.
*
*/
-int floating_border_click(xcb_connection_t *conn, Client *client,
- xcb_button_press_event_t *event);
+void floating_move_to_pointer(Con *con);
-#endif
/**
* Called when the user clicked on the titlebar of a floating window.
* Calls the drag_pointer function with the drag_window callback
*/
void floating_check_size(Con *floating_con);
-#if 0
-/**
- * Changes focus in the given direction for floating clients.
- *
- * Changing to the left/right means going to the previous/next floating client,
- * changing to top/bottom means cycling through the Z-index.
- *
- */
-void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused,
- direction_t direction);
-
-/**
- * Moves the client 10px to the specified direction.
- *
- */
-void floating_move(xcb_connection_t *conn, Client *currently_focused,
- direction_t direction);
-
-/**
- * Hides all floating clients (or show them if they are currently hidden) on
- * the specified workspace.
- *
- */
-void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace);
-
-#endif
/**
* This is the return value of a drag operation like drag_pointer.
*
*/
void floating_reposition(Con *con, Rect newrect);
+/**
+ * Sets size of the CT_FLOATING_CON to specified dimensions. Might limit the
+ * actual size with regard to size constraints taken from user settings.
+ * Additionally, the dimensions may be upscaled until they're divisible by the
+ * window's size hints.
+ *
+ */
+void floating_resize(Con *floating_con, int x, int y);
+
/**
* Fixes the coordinates of the floating window whenever the window gets
* reassigned to a different output (or when the output’s rect changes).