/*
- * vim:ts=8:expandtab
+ * vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
+ * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
*
- * © 2009-2010 Michael Stapelberg and contributors
- *
- * See file LICENSE for license information.
+ * floating.c: Floating windows.
*
*/
-#ifndef _FLOATING_H
-#define _FLOATING_H
+#ifndef I3_FLOATING_H
+#define I3_FLOATING_H
#include "tree.h"
/** Callback for dragging */
-typedef void(*callback_t)(Con*, Rect*, uint32_t, uint32_t, void*);
+typedef void(*callback_t)(Con*, Rect*, uint32_t, uint32_t, const void*);
/** Macro to create a callback function for dragging */
#define DRAGGING_CB(name) \
static void name(Con *con, Rect *old_rect, uint32_t new_x, \
- uint32_t new_y, void *extra)
+ uint32_t new_y, const void *extra)
/** On which border was the dragging initiated? */
typedef enum { BORDER_LEFT = (1 << 0),
* Calls the drag_pointer function with the drag_window callback
*
*/
-void floating_drag_window(Con *con, xcb_button_press_event_t *event);
+void floating_drag_window(Con *con, const xcb_button_press_event_t *event);
/**
* Called when the user clicked on a floating window while holding the
* Calls the drag_pointer function with the resize_window callback
*
*/
-void floating_resize_window(Con *con, bool proportional, xcb_button_press_event_t *event);
+void floating_resize_window(Con *con, const bool proportional, const xcb_button_press_event_t *event);
+
+/**
+ * Called when a floating window is created or resized.
+ * This function resizes the window if its size is higher or lower than the
+ * configured maximum/minimum size, respectively.
+ *
+ */
+void floating_check_size(Con *floating_con);
#if 0
/**
* the event and the new coordinates (x, y).
*
*/
-void drag_pointer(Con *con, xcb_button_press_event_t *event,
- xcb_window_t confine_to, border_t border, callback_t callback,
- void *extra);
+void drag_pointer(Con *con, const xcb_button_press_event_t *event,
+ xcb_window_t confine_to, border_t border, int cursor,
+ callback_t callback, const void *extra);
+
+/**
+ * Repositions the CT_FLOATING_CON to have the coordinates specified by
+ * newrect, but only if the coordinates are not out-of-bounds. Also reassigns
+ * the floating con to a different workspace if this move was across different
+ * outputs.
+ *
+ */
+void floating_reposition(Con *con, Rect newrect);
+
+/**
+ * Fixes the coordinates of the floating window whenever the window gets
+ * reassigned to a different output (or when the output’s rect changes).
+ *
+ */
+void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect);
#endif