* floating.c: Floating windows.
*
*/
-#ifndef I3_FLOATING_H
-#define I3_FLOATING_H
+#pragma once
#include "tree.h"
*/
void floating_resize_window(Con *con, const bool proportional, const xcb_button_press_event_t *event);
+/**
+ * Called when a floating window is created or resized.
+ * This function resizes the window if its size is higher or lower than the
+ * configured maximum/minimum size, respectively.
+ *
+ */
+void floating_check_size(Con *floating_con);
+
#if 0
/**
* Changes focus in the given direction for floating clients.
#endif
/**
- * This function grabs your pointer and lets you drag stuff around (borders).
- * Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received
- * and the given callback will be called with the parameters specified (client,
- * border on which the click originally was), the original rect of the client,
- * the event and the new coordinates (x, y).
+ * This is the return value of a drag operation like drag_pointer.
+ *
+ * DRAGGING will indicate the drag action is still in progress and can be
+ * continued or resolved.
+ *
+ * DRAG_SUCCESS will indicate the intention of the drag action should be
+ * carried out.
+ *
+ * DRAG_REVERT will indicate an attempt should be made to restore the state of
+ * the involved windows to their condition before the drag.
+ *
+ * DRAG_ABORT will indicate that the intention of the drag action cannot be
+ * carried out (e.g. because the window has been unmapped).
+ *
+ */
+typedef enum {
+ DRAGGING = 0,
+ DRAG_SUCCESS,
+ DRAG_REVERT,
+ DRAG_ABORT
+} drag_result_t;
+
+/**
+ * This function grabs your pointer and keyboard and lets you drag stuff around
+ * (borders). Every time you move your mouse, an XCB_MOTION_NOTIFY event will
+ * be received and the given callback will be called with the parameters
+ * specified (client, border on which the click originally was), the original
+ * rect of the client, the event and the new coordinates (x, y).
*
*/
-void drag_pointer(Con *con, const xcb_button_press_event_t *event,
+drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event,
xcb_window_t confine_to, border_t border, int cursor,
callback_t callback, const void *extra);
*
*/
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect);
-
-#endif