#include <xcb/randr.h>
+
+void add_ignore_event(const int sequence);
+
/**
* There was a key press. We compare this key code with our bindings table and
* pass the bound action to parse_command().
int handle_key_press(void *ignored, xcb_connection_t *conn,
xcb_key_press_event_t *event);
-#if 0
/**
* When the user moves the mouse pointer onto a window, this callback gets
* called.
int handle_enter_notify(void *ignored, xcb_connection_t *conn,
xcb_enter_notify_event_t *event);
+#if 0
/**
* When the user moves the mouse but does not change the active window
* (e.g. when having no windows opened but moving mouse on the root screen
*/
int handle_button_press(void *ignored, xcb_connection_t *conn,
xcb_button_press_event_t *event);
-
+#endif
/**
* A new window appeared on the screen (=was mapped), so let’s manage it.
*
*/
int handle_map_request(void *prophs, xcb_connection_t *conn,
xcb_map_request_event_t *event);
-
+#if 0
/**
* Configuration notifies are only handled because we need to set up ignore
* for the following enter notify events
*/
int handle_configure_request(void *prophs, xcb_connection_t *conn,
xcb_configure_request_event_t *event);
-
+#endif
/**
* Our window decorations were unmapped. That means, the window will be killed
* now, so we better clean up before.
*
*/
int handle_unmap_notify_event(void *data, xcb_connection_t *conn, xcb_unmap_notify_event_t *event);
-
+#if 0
/**
* A destroy notify event is sent when the window is not unmapped, but
* immediately destroyed (for example when starting a window and immediately
xcb_window_t window, xcb_atom_t atom,
xcb_get_property_reply_t *prop);
-
+#endif
/**
* Expose event means we should redraw our windows (= title bar)
*
*/
int handle_expose_event(void *data, xcb_connection_t *conn,
xcb_expose_event_t *event);
-
/**
* Handle client messages (EWMH)
*
int handle_client_message(void *data, xcb_connection_t *conn,
xcb_client_message_event_t *event);
+#if 0
/**
* Handles _NET_WM_WINDOW_TYPE changes
*