extern TAILQ_HEAD(assignments_head, Assignment) assignments;
extern SLIST_HEAD(stack_wins_head, Stack_Window) stack_wins;
extern xcb_screen_t *root_screen;
+
+/* Color depth, visual id and colormap to use when creating windows and
+ * pixmaps. Will use 32 bit depth and an appropriate visual, if available,
+ * otherwise the root window’s default (usually 24 bit TrueColor). */
extern uint8_t root_depth;
+extern xcb_visualid_t visual_id;
+extern xcb_colormap_t colormap;
+
extern bool xcursor_supported, xkb_supported;
extern xcb_window_t root;
extern struct ev_loop *main_loop;