*
* i3 - an improved dynamic tiling window manager
*
- * (c) 2009 Michael Stapelberg and contributors
+ * © 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
#ifndef _I3_H
#define _I3_H
-#define NUM_ATOMS 13
+#define NUM_ATOMS 17
extern char **start_argv;
extern Display *xkbdpy;
extern TAILQ_HEAD(bindings_head, Binding) bindings;
extern TAILQ_HEAD(autostarts_head, Autostart) autostarts;
+extern TAILQ_HEAD(assignments_head, Assignment) assignments;
extern SLIST_HEAD(stack_wins_head, Stack_Window) stack_wins;
extern xcb_event_handlers_t evenths;
extern int num_screens;
extern xcb_atom_t atoms[NUM_ATOMS];
-void manage_window(xcb_property_handlers_t *prophs, xcb_connection_t *conn, xcb_window_t window, window_attributes_t wa);
-void reparent_window(xcb_connection_t *conn, xcb_window_t child,
- xcb_visualid_t visual, xcb_window_t root, uint8_t depth,
- int16_t x, int16_t y, uint16_t width, uint16_t height);
-
#endif